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| beam2d (int tag, int class_tag) |
| Default constructor.
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| beam2d (int tag, int class_tag, double A, double E, double I, int Nd1, int Nd2) |
| Constructor.
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| ProtoBeam2d (int tag, int class_tag, const Material *m=nullptr) |
| Default constructor.
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| ProtoBeam2d (int tag, int class_tag, double A, double E, double I, int Nd1, int Nd2) |
| Constructor.
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int | getNumDOF (void) const |
| return the number of DOF associated with the element. More...
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CrossSectionProperties2d | getSectionProperties (void) const |
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void | setSectionProperties (const CrossSectionProperties2d &ctes) |
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Vector | getVDirStrongAxisLocalCoord (void) const |
| Returns the direction vector of element strong axis expressed in the local coordinate system. More...
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Vector | getVDirWeakAxisLocalCoord (void) const |
| Returns the direction vector of element weak axis expressed in the local coordinate system. More...
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double | getStrongAxisAngle (void) const |
| Returns the angle between element strong axis and local XZ plane. More...
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double | getWeakAxisAngle (void) const |
| Returns the angle between element weak axis and local XZ plane. More...
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| Element1D (int tag, int classTag) |
| Constructor.
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| Element1D (int tag, int classTag, int Nd1, int Nd2) |
| Constructor.
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void | setDomain (Domain *theDomain) |
| Sets the domain for the element.
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Matrix | getLocalAxes (bool) const |
| Returs a matrix with the axes of the element as matrix rows [[x1,y1,z1],[x2,y2,z2],...·].
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virtual CrdTransf * | getCoordTransf (void) |
| Returns (if possible) a pointer to the coordinate transformation.
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virtual const CrdTransf * | getCoordTransf (void) const |
| Returns (if possible) a const pointer to the coordinate transformation.
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virtual CrdTransf * | checkCoordTransf (void) |
| Returns (and checks that it exists) a const pointer to the coordinate transformation.
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virtual const CrdTransf * | checkCoordTransf (void) const |
| Returns (and checks that it exists) a const pointer to the coordinate transformation.
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virtual const Matrix & | getCooPoints (const size_t &ndiv) const |
| Return points distributed between the nodes as a matrix with the coordinates as rows.
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virtual const Vector & | getCooPoint (const double &xrel) const |
| Return the point that correspond to the relative coordinate 0<=xrel<=1.
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Segment3d | getLineSegment (bool initialGeometry=true) const |
| Return the segment defined by the element.
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double | getDist2 (const Pos2d &p, bool initialGeometry=true) const |
| Return the squared distance from the element to the point que is being passed as parameter. More...
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double | getDist (const Pos2d &p, bool initialGeometry=true) const |
| Return the the distance from the element to the point being passed as parameter. More...
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double | getDist2 (const Pos3d &p, bool initialGeometry=true) const |
| Return the squared distance from the element to the point que is being passed as parameter. More...
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double | getDist (const Pos3d &p, bool initialGeometry=true) const |
| Return the the distance from the element to the point being passed as parameter. More...
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size_t | getDimension (void) const |
| Return the element dimension (0, 1, 2 or 3).
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int | getVtkCellType (void) const |
| Interfaz con VTK.
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virtual void | computeTributaryLengths (bool initialGeometry=true) const |
| Calcula the tributary lengths that corresponds to each node of the element.
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double | getTributaryLength (const Node *) const |
| Return the tributary length corresponding to the node being passed as parameter. More...
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void | vector2dUniformLoadGlobal (const Vector &) |
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void | vector2dUniformLoadLocal (const Vector &) |
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void | vector2dPointByRelDistLoadGlobal (const double &, const Vector &) |
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void | vector2dPointByRelDistLoadLocal (const double &, const Vector &) |
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void | vector2dPointLoadGlobal (const Vector &, const Vector &) |
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void | vector2dPointLoadLocal (const Vector &, const Vector &) |
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void | vector3dUniformLoadGlobal (const Vector &) |
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void | vector3dUniformLoadLocal (const Vector &) |
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void | vector3dPointByRelDistLoadGlobal (const double &, const Vector &) |
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void | vector3dPointByRelDistLoadLocal (const double &, const Vector &) |
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void | vector3dPointLoadGlobal (const Vector &, const Vector &) |
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void | vector3dPointLoadLocal (const Vector &, const Vector &) |
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void | strainLoad (const DeformationPlane &p1, const DeformationPlane &p2) |
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| ElementBase (int tag, int classTag) |
| Default constructor.
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| ElementBase (const ElementBase &) |
| Copy constructor.
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ElementBase & | operator= (const ElementBase &) |
| Assignment operator.
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int | getNumExternalNodes (void) const |
| Return the number of external nodes.
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NodePtrsWithIDs & | getNodePtrs (void) |
| Returns a pointer to the node vector.
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const NodePtrsWithIDs & | getNodePtrs (void) const |
| Returns a pointer to the node vector.
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Pos3d | getCenterOfMassPosition (bool initialGeometry=true) const |
| Return position of the element centroid.
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| Element (int tag, int classTag) |
| Constructor that takes the element's unique tag and the number of external nodes for the element. More...
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virtual Element * | getCopy (void) const =0 |
| Virtual constructor.
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virtual int | getNumEdges (void) const |
| Returns number of edges (it must be overloaded for elements that have nodes inside edges. More...
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std::vector< int > | getIdxNodes (void) const |
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virtual void | setIdNodes (const std::vector< int > &inodes) |
| Set the nodes.
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virtual void | setIdNodes (const ID &inodes) |
| Set the nodes.
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virtual int | commitState (void) |
| Commit the current element state. More...
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virtual int | revertToLastCommit (void)=0 |
| Revert to the last commited state. More...
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virtual int | revertToStart (void) |
| Reverts the element to its initial state. More...
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virtual int | update (void) |
| Updates the element state. More...
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virtual bool | isSubdomain (void) |
| Returns true if the element is a subdomain.
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virtual const Matrix & | getTangentStiff (void) const =0 |
| Return the tangent stiffness matrix. More...
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virtual const Matrix & | getInitialStiff (void) const =0 |
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virtual const Matrix & | getDamp (void) const |
| Returns the damping matrix. More...
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virtual const Matrix & | getMass (void) const |
| Returns the mass matrix. More...
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virtual void | zeroLoad (void) |
| Zeroes the loads over the element. More...
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virtual int | addLoad (ElementalLoad *theLoad, double loadFactor)=0 |
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virtual int | addInertiaLoadToUnbalance (const Vector &accel)=0 |
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virtual int | setRayleighDampingFactors (const RayleighDampingFactors &rF) const |
| Set Rayleigh damping factors.
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virtual const Vector & | getResistingForce (void) const =0 |
| Returns the resisting force vector for the element. More...
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virtual const Vector & | getResistingForceIncInertia (void) const |
| Returns the resisting force vector including inertia forces. More...
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const Vector & | getNodeResistingComponents (const size_t &, const Vector &) const |
| Returns the generalized force of the element over the iNod-th node. More...
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const Vector & | getNodeResistingForce (const size_t &iNod) const |
| Returns the generalized force of the element over the iNod-th node. More...
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const Vector & | getNodeResistingForceIncInertia (const size_t &iNod) const |
| Returns the generalized force (including inertia forces) of the element over the node identified by the argument. More...
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const Vector & | getNodeResistingForce (const Node *) const |
| Returns the generalized force (including inertia forces) of the element over the node identified by the argument. More...
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const Vector & | getNodeResistingForceIncInertia (const Node *) const |
| Returns the generalized force (including inertia forces) of the element over the node identified by the argument. More...
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Vector | getEquivalentStaticLoad (int mode, const double &) const |
| Returns the equivalent static load for the mode being passed as parameter and the acceleration that corresponding that mode. More...
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Matrix | getEquivalentStaticNodalLoads (int mode, const double &) const |
| Returns the equivalent static load on each node for the mode being passed as parameter and the corresponding acceleration to the mode. More...
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virtual Response * | setResponse (const std::vector< std::string > &argv, Information &eleInformation) |
| setResponse() is a method invoked to determine if the element will respond to a request for a certain of information. More...
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virtual int | getResponse (int responseID, Information &eleInformation) |
| Obtain information from an analysis. More...
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Response * | setMaterialResponse (Material *, const std::vector< std::string > &, const size_t &, Information &) |
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virtual int | addInertiaLoadSensitivityToUnbalance (const Vector &accel, bool tag) |
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virtual int | setParameter (const std::vector< std::string > &argv, Parameter ¶m) |
| Sets the value param to the parameter argv .
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int | setMaterialParameter (Material *, const std::vector< std::string > &, const size_t &, Parameter &) |
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virtual int | updateParameter (int parameterID, Information &info) |
| Updates the parameter identified by parameterID with info .
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virtual int | activateParameter (int parameterID) |
| Activates the parameter identified by parameterID .
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virtual const Vector & | getResistingForceSensitivity (int gradNumber) |
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virtual const Matrix & | getInitialStiffSensitivity (int gradNumber) |
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virtual const Matrix & | getDampSensitivity (int gradNumber) |
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virtual const Matrix & | getMassSensitivity (int gradNumber) |
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virtual int | commitSensitivity (int gradNumber, int numGrads) |
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virtual int | addResistingForceToNodalReaction (bool inclInertia) |
| Adds nodal reactions.
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double | MaxCooNod (int i) const |
| Returns the maximum value of the i coordinate of the element nodes.
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double | MinCooNod (int i) const |
| Returns the minimum value of the i coordinate of the element nodes.
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const Matrix & | getCooNodes (void) const |
| Returns the coordinates of the nodes.
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virtual Vector | getBaseVector (size_t i, bool initialGeometry=true) const |
| Returns a base vector in the direction of the local i-th axis from the i-th row of the matrix returned by getLocalAxes. More...
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virtual Vector3d | getBaseVector3d (size_t i, bool initialGeometry=true) const |
| Returns a base vector in the direction of the local i-th axis from the i-th row of the matrix returned by getLocalAxes. More...
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virtual Vector3d | getIVector3d (bool initialGeometry=true) const |
| Returns a vector in the direction of the local x axis from the first row of the matrix returned by getLocalAxes. More...
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virtual Vector3d | getJVector3d (bool initialGeometry=true) const |
| Returns a vector in the direction of the local y axis from the second row of the matrix returned by getLocalAxes. More...
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virtual Vector3d | getKVector3d (bool initialGeometry=true) const |
| Returns a vector in the direction of the local z axis from the third row of the matrix returned by getLocalAxes. More...
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virtual Rect3d3dCooSys | getCooSys (bool) const |
| Returns the element coordinate system from the matrix returned by getLocalAxes. More...
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Pos3d | getPosNode (const size_t &i, bool initialGeometry=true) const |
| Returns the position of the i-th node. More...
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std::list< Pos3d > | getPosNodes (bool initialGeometry=true) const |
| Returns the coordinates of the nodes.
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Vector | getCenterOfMassCoordinates (bool initialGeometry=true) const |
| Returns the coordinates del centro de gravedad of the element.
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Pos3dArray3d | getPoints (const size_t &ni, const size_t &nj, const size_t &nk, bool initialGeometry=true) |
| Returns a grid of points distributed along the line.
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bool | In (const GeomObj3d &, const double &factor=1.0, const double &tol=0.0) const |
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bool | Out (const GeomObj3d &, const double &factor=1.0, const double &tol=0.0) const |
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bool | In (const GeomObj2d &, const double &factor=1.0, const double &tol=0.0) const |
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bool | Out (const GeomObj2d &, const double &factor=1.0, const double &tol=0.0) const |
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void | resetTributaries (void) const |
| Resets tributary areas of connected nodes.
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void | dumpTributaries (const std::vector< double > &) const |
| Adds to the tributary magnitude of each node the vector being passed as parameter. More...
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virtual double | getTributaryLengthByTag (const int &) const |
| Returns the tributary length corresponding to the node which tag se pasa as parameter. More...
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virtual void | computeTributaryAreas (bool initialGeometry=true) const |
| Compute tributary areas for each element node.
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virtual double | getTributaryArea (const Node *) const |
| Returns the tributary area corresponding to the node.
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virtual double | getTributaryAreaByTag (const int &) const |
| Returns the tributary area corresponding to the node.
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virtual void | computeTributaryVolumes (bool initialGeometry=true) const |
| Computes the tributary volumes that corresponds to each node of the element.
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virtual double | getTributaryVolume (const Node *) const |
| Returns the tributary volume corresponding to the node being passed as parameter. More...
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virtual double | getTributaryVolumeByTag (const int &) const |
| Returns the tributary volume corresponding to the node which tag se pasa as parameter. More...
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virtual Vector | getInterpolationFactors (const ParticlePos3d &) const |
| Returns interpolattion factors for a material point.
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virtual Vector | getInterpolationFactors (const Pos3d &) const |
| Returns interpolattion factors for a material point.
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virtual const GaussModel & | getGaussModel (void) const |
| Returns the Gauss integration model of the element.
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virtual NodesEdge | getNodesEdge (const size_t &) const |
| Returns the nodes of the element edge.
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virtual int | getEdgeNodes (const Node *, const Node *) const |
| Returns the edge of the element that ends in the nodes being passed as parameters. More...
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int | getEdgeNodes (const int &, const int &) const |
| Returns the edge of the element that ends in the nodes with the tags being passed as parameters. More...
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virtual ID | getEdgesNode (const Node *) const |
| Returns the edges of the element that ends in the node being passed as parameter. More...
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std::set< int > | getEdgesNodes (const NodePtrSet &) const |
| Returns the element edges that have both ends in the node set being passed as parameter. More...
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ID | getEdgesNodeByTag (const int &) const |
| Returns the edges of the element that have an en in the node with the tag being passed as parameter. More...
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virtual ID | getLocalIndexNodesEdge (const size_t &i) const |
| Returns the local indexes of the element nodes that lie over the i-th edge. More...
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virtual std::set< std::string > | getMaterialNames (void) const |
| Return the names of the material(s) of the element.
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boost::python::list | getMaterialNamesPy (void) const |
| Return the names of the material(s) of the element in a Python list.
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std::set< SetBase * > | get_sets (void) const |
| Returns the sets to which the element belongs.
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void | add_to_sets (std::set< SetBase *> &) |
| Adds the element to the sets being passed as parameters.
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| MeshComponent (int classTag) |
| Constructor.
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| MeshComponent (int tag, int classTag) |
| Constructor.
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| ContinuaReprComponent (int classTag) |
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| ContinuaReprComponent (int tag, int classTag) |
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virtual const bool | isDead (void) const |
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virtual const bool | isAlive (void) const |
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virtual void | kill (void) |
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virtual void | alive (void) |
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Public Member Functions inherited from XC::DomainComponent |
| ~DomainComponent (void) |
| Destructor.
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size_t | getIdx (void) const |
| Returns the index of the object (to be used in VTK arrays).
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virtual Domain * | getDomain (void) const |
| Returns a pointer to the enclosing domain. More...
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const Preprocessor * | getPreprocessor (void) const |
| Returns (if possible) a pointer to the preprocessor.
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Preprocessor * | getPreprocessor (void) |
| Return (if possible) a pointer to the preprocessor.
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void | set_index (const size_t &i) |
| Set the index for the object (see numera in Set). More...
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| TaggedObject (int tag, CommandEntity *owr=nullptr) |
| Constructor. More...
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void | assignTag (int newTag) |
| Set tag (to be called from Python interface).
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int | getTag (void) const |
| Returns the tag associated with the object.
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virtual void | Print (std::ostream &, int flag=0) |
| Print stuff.
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| MovableObject (int classTag, int dbTag) |
| Constructor. More...
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| MovableObject (int classTag) |
| Constructor. More...
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| MovableObject (const MovableObject &) |
| Copy constructor. Doesn't copy the dbTag.
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MovableObject & | operator= (const MovableObject &) |
| Assignment operator. Doesn't copy the dbTag.
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int | getClassTag (void) const |
| Return the class identifier.
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int | getDbTag (void) const |
| Return the object identifier in the database.
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int | getDbTag (CommParameters &) |
| Return the object identifier in the database.
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void | setDbTag (int dbTag) |
| Sets the object identifier in the database.
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void | setDbTag (CommParameters &) |
| Sets the object identifier in the database if not already set. More...
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virtual int | sendSelf (CommParameters &cp)=0 |
| Send the object. More...
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virtual int | recvSelf (const CommParameters &cp)=0 |
| Receive the object. More...
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virtual int | setVariable (const std::string &variable, Information &) |
| Set the value of the variable idenfified by var .
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virtual int | getVariable (const std::string &variable, Information &) |
| Return the value of the variable idenfified by var .
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| DistributedBase (void) |
| Constructor.
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virtual DbTagData & | getDbTagData (void) const |
| Returns a vector to store class dbTags.
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const int & | getDbTagDataPos (const int &i) const |
| Returns the data at the i-th position.
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void | setDbTagDataPos (const int &i, const int &v) |
| Sets the data at the i-th position.
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void | inicComm (const int &dataSize) const |
| Initializes communication.
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