Accessible() | SurgSim::Framework::Accessible | |
SurgSim::addGroupReference(const std::string &name) | SurgSim::Graphics::Representation | virtual |
SurgSim::Graphics::Camera::addGroupReference(const std::string &name) override | SurgSim::Graphics::Camera | virtual |
addGroupReferences(const std::vector< std::string > &groups) | SurgSim::Graphics::Representation | |
addRenderGroup(std::shared_ptr< Group > group) | SurgSim::Graphics::Camera | virtual |
addRenderGroupReference(const std::string &name) | SurgSim::Graphics::Camera | |
addUniform(std::shared_ptr< UniformBase > uniform) override | SurgSim::Graphics::OsgRepresentation | virtual |
addUniform(const std::string &type, const std::string &name, const boost::any &value) override | SurgSim::Graphics::OsgRepresentation | virtual |
Camera(const std::string &name) | SurgSim::Graphics::Camera | explicit |
clearGroupReferences() | SurgSim::Graphics::Representation | |
clearMaterial() override | SurgSim::Graphics::OsgCamera | virtual |
Component(const std::string &name) | SurgSim::Framework::Component | explicit |
decode(const YAML::Node &node, const std::vector< std::string > &ignoredProperties=std::vector< std::string >()) | SurgSim::Framework::Accessible | |
DecoderType typedef (defined in SurgSim::Framework::Accessible) | SurgSim::Framework::Accessible | |
DefaultGroupName (defined in SurgSim::Graphics::Representation) | SurgSim::Graphics::Representation | static |
DefaultHudGroupName (defined in SurgSim::Graphics::Representation) | SurgSim::Graphics::Representation | static |
doRetire() override | SurgSim::Graphics::OsgRepresentation | protectedvirtual |
doUpdate(double dt) (defined in SurgSim::Graphics::OsgRepresentation) | SurgSim::Graphics::OsgRepresentation | protectedvirtual |
doWakeUp() override | SurgSim::Graphics::Representation | virtual |
encode() const | SurgSim::Framework::Accessible | |
EncoderType typedef (defined in SurgSim::Framework::Accessible) | SurgSim::Framework::Accessible | |
FactoryType typedef (defined in SurgSim::Framework::FactoryBase1< Component, std::string >) | SurgSim::Framework::FactoryBase1< Component, std::string > | |
forwardProperty(const std::string &name, const Accessible &target, const std::string &targetProperty) | SurgSim::Framework::Accessible | |
getAmbientColor() override | SurgSim::Graphics::OsgCamera | virtual |
getClassName() const | SurgSim::Framework::Component | virtual |
getDrawAsWireFrame() const override | SurgSim::Graphics::OsgRepresentation | virtual |
getFactory() | SurgSim::Framework::FactoryBase1< Component, std::string > | inlinestatic |
getFullName() const | SurgSim::Framework::Component | |
getGroupReferences() const | SurgSim::Graphics::Representation | |
getInverseProjectionMatrix() const override | SurgSim::Graphics::OsgCamera | virtual |
getInverseViewMatrix() const | SurgSim::Graphics::OsgCamera | virtual |
getLocalPose() const | SurgSim::Framework::Representation | virtual |
getMaterial() const override | SurgSim::Graphics::OsgCamera | virtual |
getMaterialReference() const (defined in SurgSim::Graphics::Representation) | SurgSim::Graphics::Representation | |
getName() const | SurgSim::Framework::Component | |
getOsgCamera() const | SurgSim::Graphics::OsgCamera | |
getOsgNode() const | SurgSim::Graphics::OsgCamera | |
getOsgUniforms() const | SurgSim::Graphics::OsgRepresentation | protected |
getPose() const | SurgSim::Framework::Representation | virtual |
getPoseComponent() | SurgSim::Framework::Component | protectedvirtual |
getPoseComponent() const | SurgSim::Framework::Component | protectedvirtual |
getProjectionMatrix() const override | SurgSim::Graphics::OsgCamera | virtual |
getProperties() (defined in SurgSim::Framework::Accessible) | SurgSim::Framework::Accessible | |
getRenderGroupReferences() const | SurgSim::Graphics::Camera | |
getRenderGroups() const | SurgSim::Graphics::Camera | |
getRenderTarget() const override | SurgSim::Graphics::OsgCamera | virtual |
getRuntime() const | SurgSim::Framework::Component | |
getScene() | SurgSim::Framework::Component | |
getSceneElement() | SurgSim::Framework::Component | |
getSceneElement() const | SurgSim::Framework::Component | |
getSharedPtr() | SurgSim::Framework::Component | |
GetterType typedef (defined in SurgSim::Framework::Accessible) | SurgSim::Framework::Accessible | |
getUniforms() const override | SurgSim::Graphics::OsgRepresentation | virtual |
getUuid() const | SurgSim::Framework::Component | |
getValue(const std::string &name) const | SurgSim::Framework::Accessible | |
getValue(const std::string &name) const | SurgSim::Framework::Accessible | |
getValue(const std::string &name, T *value) const | SurgSim::Framework::Accessible | |
getValue(const std::string &name) const (defined in SurgSim::Framework::Accessible) | SurgSim::Framework::Accessible | |
getViewMatrix() const | SurgSim::Graphics::OsgCamera | virtual |
getViewport(int *x, int *y, int *width, int *height) const override | SurgSim::Graphics::OsgCamera | virtual |
getViewportSize() const override | SurgSim::Graphics::OsgCamera | virtual |
initialize(const std::weak_ptr< Runtime > &runtime) | SurgSim::Framework::Component | |
isActive() const | SurgSim::Framework::Component | |
isAwake() const | SurgSim::Framework::Component | |
isGeneratingTangents() const override | SurgSim::Graphics::OsgRepresentation | virtual |
isInitialized() const | SurgSim::Framework::Component | |
isLocalActive() const | SurgSim::Framework::Component | |
isMainCamera() override | SurgSim::Graphics::OsgCamera | virtual |
isReadable(const std::string &name) const | SurgSim::Framework::Accessible | |
isWriteable(const std::string &name) const | SurgSim::Framework::Accessible | |
m_drawAsWireFrame | SurgSim::Graphics::OsgRepresentation | protected |
m_material | SurgSim::Graphics::OsgRepresentation | protected |
m_materialProxy | SurgSim::Graphics::OsgRepresentation | protected |
m_modelMatrixUniform (defined in SurgSim::Graphics::OsgRepresentation) | SurgSim::Graphics::OsgRepresentation | protected |
m_switch | SurgSim::Graphics::OsgRepresentation | protected |
m_tangentGenerator | SurgSim::Graphics::OsgRepresentation | protected |
m_transform | SurgSim::Graphics::OsgRepresentation | protected |
m_uniforms (defined in SurgSim::Graphics::OsgRepresentation) | SurgSim::Graphics::OsgRepresentation | protected |
OsgCamera(const std::string &name) | SurgSim::Graphics::OsgCamera | explicit |
OsgRepresentation(const std::string &name) | SurgSim::Graphics::OsgRepresentation | explicit |
removeAccessors(const std::string &name) | SurgSim::Framework::Accessible | |
removeGroupReference(const std::string &group) | SurgSim::Graphics::Representation | |
RENDER_ORDER_COUNT enum value (defined in SurgSim::Graphics::Camera) | SurgSim::Graphics::Camera | |
RENDER_ORDER_IN_ORDER enum value (defined in SurgSim::Graphics::Camera) | SurgSim::Graphics::Camera | |
RENDER_ORDER_POST_RENDER enum value (defined in SurgSim::Graphics::Camera) | SurgSim::Graphics::Camera | |
RENDER_ORDER_PRE_RENDER enum value (defined in SurgSim::Graphics::Camera) | SurgSim::Graphics::Camera | |
RenderOrder enum name (defined in SurgSim::Graphics::Camera) | SurgSim::Graphics::Camera | |
Representation(const std::string &name) | SurgSim::Graphics::Representation | explicit |
retire() | SurgSim::Framework::Component | |
setAccessors(const std::string &name, GetterType getter, SetterType setter) | SurgSim::Framework::Accessible | |
setAmbientColor(const SurgSim::Math::Vector4d &color) override | SurgSim::Graphics::OsgCamera | virtual |
setDecoder(const std::string &name, DecoderType decoder) | SurgSim::Framework::Accessible | |
setDrawAsWireFrame(bool val) override | SurgSim::Graphics::OsgRepresentation | virtual |
setGenerateTangents(bool value) override | SurgSim::Graphics::OsgCamera | virtual |
setGetter(const std::string &name, GetterType func) | SurgSim::Framework::Accessible | |
setGroupReference(const std::string &group) | SurgSim::Graphics::Representation | |
setGroupReferences(const std::vector< std::string > &groups) | SurgSim::Graphics::Representation | |
setLocalActive(bool val) override | SurgSim::Graphics::OsgCamera | virtual |
setLocalPose(const SurgSim::Math::RigidTransform3d &pose) | SurgSim::Framework::Representation | virtual |
setMainCamera(bool val) override | SurgSim::Graphics::OsgCamera | virtual |
setMaterial(std::shared_ptr< SurgSim::Framework::Component > material) override | SurgSim::Graphics::OsgCamera | virtual |
setMaterialReference(const std::string &materialName) (defined in SurgSim::Graphics::Representation) | SurgSim::Graphics::Representation | |
setName(const std::string &name) | SurgSim::Framework::Component | |
setOrthogonalProjection(double left, double right, double bottom, double top, double near, double far) override | SurgSim::Graphics::OsgCamera | virtual |
setOsgUniforms(const std::vector< std::shared_ptr< Graphics::OsgUniformBase >> &uniforms) | SurgSim::Graphics::OsgRepresentation | protected |
setPerspectiveProjection(double fovy, double aspect, double near, double far) override | SurgSim::Graphics::OsgCamera | virtual |
setProjectionMatrix(const SurgSim::Math::Matrix44d &matrix) override | SurgSim::Graphics::OsgCamera | virtual |
setRenderGroup(std::shared_ptr< Group > group) override | SurgSim::Graphics::OsgCamera | virtual |
setRenderGroupReference(const std::string &name) | SurgSim::Graphics::Camera | |
setRenderGroupReferences(const std::vector< std::string > &names) | SurgSim::Graphics::Camera | |
setRenderGroups(const std::vector< std::shared_ptr< Group >> &groups) override | SurgSim::Graphics::OsgCamera | virtual |
setRenderOrder(RenderOrder order, int value) override | SurgSim::Graphics::OsgCamera | virtual |
setRenderTarget(std::shared_ptr< RenderTarget > renderTarget) override | SurgSim::Graphics::OsgCamera | virtual |
setScene(std::weak_ptr< Scene > scene) | SurgSim::Framework::Component | |
setSceneElement(std::weak_ptr< SceneElement > sceneElement) | SurgSim::Framework::Component | |
setSerializable(const std::string &name, EncoderType encoder, DecoderType decoder) | SurgSim::Framework::Accessible | |
setSetter(const std::string &name, SetterType func) | SurgSim::Framework::Accessible | |
SetterType typedef (defined in SurgSim::Framework::Accessible) | SurgSim::Framework::Accessible | |
setUniforms(const std::vector< std::shared_ptr< UniformBase >> &uniforms) override | SurgSim::Graphics::OsgRepresentation | virtual |
setValue(const std::string &name, const boost::any &value) | SurgSim::Framework::Accessible | |
setViewport(int x, int y, int width, int height) override | SurgSim::Graphics::OsgCamera | virtual |
setViewportSize(std::array< double, 2 > dimensions) override | SurgSim::Graphics::OsgCamera | virtual |
setVisible(bool val) | SurgSim::Graphics::OsgRepresentation | protected |
SURGSIM_CLASSNAME(SurgSim::Graphics::OsgCamera) (defined in SurgSim::Graphics::OsgCamera) | SurgSim::Graphics::OsgCamera | |
update(double dt) override | SurgSim::Graphics::OsgCamera | virtual |
updateTangents() | SurgSim::Graphics::OsgRepresentation | protected |
wakeUp() | SurgSim::Framework::Component | |
~Accessible() | SurgSim::Framework::Accessible | |
~Component() | SurgSim::Framework::Component | virtual |
~OsgRepresentation() | SurgSim::Graphics::OsgRepresentation | virtual |
~Representation() | SurgSim::Graphics::Representation | virtual |