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SurgSim::Devices::PoseIntegrator Class Reference

A device filter that integrates the pose, turning a relative device into an absolute one. More...

#include <PoseIntegrator.h>

Inheritance diagram for SurgSim::Devices::PoseIntegrator:
SurgSim::Devices::DeviceFilter SurgSim::Input::CommonDevice SurgSim::Input::InputConsumerInterface SurgSim::Input::OutputProducerInterface SurgSim::Input::DeviceInterface SurgSim::Framework::Accessible SurgSim::Framework::FactoryBase1< DeviceInterface, std::string >

Public Types

typedef Math::RigidTransform3d PoseType
 The type used for poses.
 
- Public Types inherited from SurgSim::Framework::Accessible
typedef std::function< boost::any(void)> GetterType
 
typedef std::function< void(boost::any)> SetterType
 
typedef std::function< YAML::Node(void)> EncoderType
 
typedef std::function< void(const YAML::Node *)> DecoderType
 
- Public Types inherited from SurgSim::Framework::FactoryBase1< DeviceInterface, std::string >
typedef ObjectFactory1< DeviceInterface, std::string > FactoryType
 

Public Member Functions

 PoseIntegrator (const std::string &name)
 Constructor. More...
 
 SURGSIM_CLASSNAME (SurgSim::Devices::PoseIntegrator)
 
const PoseTypeintegrate (const PoseType &pose)
 Integrates the pose. More...
 
void initializeInput (const std::string &device, const DataStructures::DataGroup &inputData) override
 Set the initial input data group. More...
 
void handleInput (const std::string &device, const DataStructures::DataGroup &inputData) override
 Notifies the consumer that the application input coming from the device has been updated. More...
 
void setReset (const std::string &name)
 Sets the string name of the boolean entry that will reset the pose to its initial value. More...
 
- Public Member Functions inherited from SurgSim::Devices::DeviceFilter
 DeviceFilter (const std::string &name)
 Constructor. More...
 
 SURGSIM_CLASSNAME (SurgSim::Devices::DeviceFilter)
 
bool initialize () override
 Fully initialize the device. More...
 
bool isInitialized () const override
 
bool requestOutput (const std::string &device, DataStructures::DataGroup *outputData) override
 Asks the producer to provide output state to the device. More...
 
- Public Member Functions inherited from SurgSim::Input::CommonDevice
 CommonDevice (const std::string &name)
 Constructor. More...
 
 CommonDevice (const std::string &name, const DataStructures::DataGroup &inputData)
 Constructor. More...
 
 CommonDevice (const std::string &name, DataStructures::DataGroup &&inputData)
 Constructor. More...
 
virtual ~CommonDevice ()
 Destructor.
 
std::string getName () const override
 Return a (hopefully unique) device name.
 
std::string getClassName () const override
 The class name for this class. More...
 
void setNameForCallback (const std::string &name)
 Set the name used for calling the input consumers and output producer. More...
 
std::string getNameForCallback () const
 Get the name used for calling the input consumers and output producer. More...
 
bool addInputConsumer (std::shared_ptr< InputConsumerInterface > inputConsumer) override
 Adds an input consumer that will be notified when the application input state is updated. More...
 
bool removeInputConsumer (std::shared_ptr< InputConsumerInterface > inputConsumer) override
 Removes an input consumer previously added via addInputConsumer. More...
 
void clearInputConsumers () override
 Removes all InputConsumers.
 
bool setOutputProducer (std::shared_ptr< OutputProducerInterface > outputProducer) override
 Sets an output producer that will be asked for application output state when the device needs it. More...
 
bool removeOutputProducer (std::shared_ptr< OutputProducerInterface > outputProducer) override
 Removes an output producer previously added via setOutputProducer. More...
 
bool hasOutputProducer () override
 Query if this object has output producer. More...
 
void clearOutputProducer () override
 Removes any OutputProducer.
 
- Public Member Functions inherited from SurgSim::Input::DeviceInterface
virtual ~DeviceInterface ()
 Virtual destructor (empty).
 
- Public Member Functions inherited from SurgSim::Framework::Accessible
 Accessible ()
 Default Constructor.
 
 ~Accessible ()
 Destructor.
 
template<class T >
getValue (const std::string &name) const
 Retrieves the value with the name by executing the getter if it is found and tries to convert it to the given type. More...
 
boost::any getValue (const std::string &name) const
 Retrieves the value with the name by executing the getter if it is found. More...
 
template<class T >
bool getValue (const std::string &name, T *value) const
 Retrieves the value with the name by executing the getter if it is found, and converts it to the type of the output parameter. More...
 
void setValue (const std::string &name, const boost::any &value)
 Sets a value of a property that has setter. More...
 
bool isReadable (const std::string &name) const
 Check whether a property is readable. More...
 
bool isWriteable (const std::string &name) const
 Check whether a property is writable. More...
 
void setGetter (const std::string &name, GetterType func)
 Sets a getter for a given property. More...
 
void setSetter (const std::string &name, SetterType func)
 Sets a setter for a given property. More...
 
void setAccessors (const std::string &name, GetterType getter, SetterType setter)
 Sets the accessors getter and setter in one function. More...
 
void removeAccessors (const std::string &name)
 Removes all the accessors (getter and setter) for a given property. More...
 
void forwardProperty (const std::string &name, const Accessible &target, const std::string &targetProperty)
 Adds a property with the given name that uses the targets accessors, in effect forwarding the value to the target. More...
 
void setSerializable (const std::string &name, EncoderType encoder, DecoderType decoder)
 Sets the functions used to convert data from and to a YAML::Node. More...
 
void setDecoder (const std::string &name, DecoderType decoder)
 Sets the functions used to convert data from a YAML::Node. More...
 
YAML::Node encode () const
 Encode this Accessible to a YAML::Node. More...
 
void decode (const YAML::Node &node, const std::vector< std::string > &ignoredProperties=std::vector< std::string >())
 Decode this Accessible from a YAML::Node, will throw an exception if the data type cannot be converted. More...
 
std::vector< std::string > getProperties ()
 
template<>
boost::any getValue (const std::string &name) const
 
- Public Member Functions inherited from SurgSim::Input::InputConsumerInterface
virtual ~InputConsumerInterface ()
 Virtual destructor (empty).
 
- Public Member Functions inherited from SurgSim::Input::OutputProducerInterface
virtual ~OutputProducerInterface ()
 Virtual destructor (empty).
 

Protected Member Functions

void filterOutput (const std::string &device, const SurgSim::DataStructures::DataGroup &dataToFilter, SurgSim::DataStructures::DataGroup *result) override
 Overridden from DeviceFilter tries to see if "pose" was sent and resets itself to that pose.
 
- Protected Member Functions inherited from SurgSim::Devices::DeviceFilter
virtual void filterInput (const std::string &device, const DataStructures::DataGroup &dataToFilter, DataStructures::DataGroup *result)
 Filter the input data. More...
 
bool finalize () override
 Finalize (de-initialize) the device.
 
- Protected Member Functions inherited from SurgSim::Input::CommonDevice
virtual void pushInput ()
 Push application input to consumers.
 
virtual bool pullOutput ()
 Pull application output from a producer.
 
DataStructures::DataGroupgetInputData ()
 Getter for the input data DataGroup. More...
 
const DataStructures::DataGroupgetOutputData () const
 Getter for the output data DataGroup. More...
 

Additional Inherited Members

- Static Public Member Functions inherited from SurgSim::Framework::FactoryBase1< DeviceInterface, std::string >
static FactoryTypegetFactory ()
 
- Protected Attributes inherited from SurgSim::Devices::DeviceFilter
bool m_initialized
 true if initialized and not finalized.
 

Detailed Description

A device filter that integrates the pose, turning a relative device into an absolute one.

Also provides the instantaneous linear and angular velocities.

See also
SurgSim::Input::CommonDevice
SurgSim::Input::InputConsumerInterface
SurgSim::Input::OutputProducerInterface

Constructor & Destructor Documentation

§ PoseIntegrator()

SurgSim::Devices::PoseIntegrator::PoseIntegrator ( const std::string &  name)
explicit

Constructor.

Parameters
nameName of this device filter.

Member Function Documentation

§ handleInput()

void SurgSim::Devices::PoseIntegrator::handleInput ( const std::string &  device,
const DataStructures::DataGroup inputData 
)
overridevirtual

Notifies the consumer that the application input coming from the device has been updated.

Treats the pose coming from the input device as a delta pose and integrates it to get the output pose.

Parameters
deviceThe name of the device that is producing the input. This should only be used to identify the device (e.g. if the consumer is listening to several devices at once).
inputDataThe application input state coming from the device.

Reimplemented from SurgSim::Devices::DeviceFilter.

§ initializeInput()

void SurgSim::Devices::PoseIntegrator::initializeInput ( const std::string &  device,
const DataStructures::DataGroup inputData 
)
overridevirtual

Set the initial input data group.

Parameters
deviceThe name of the device that is producing the input. This should only be used to identify the device (e.g. if the consumer is listening to several devices at once).
inputDataThe application input state coming from the device.

Reimplemented from SurgSim::Devices::DeviceFilter.

§ integrate()

const PoseIntegrator::PoseType & SurgSim::Devices::PoseIntegrator::integrate ( const PoseType pose)

Integrates the pose.

Parameters
poseThe latest differential pose.
Returns
The integrated pose.

§ setReset()

void SurgSim::Devices::PoseIntegrator::setReset ( const std::string &  name)

Sets the string name of the boolean entry that will reset the pose to its initial value.

Such a reset can be useful if the integrated pose is used to position an object and the integration takes the object out of view.

Parameters
nameThe name of the NamedData<bool> entry.
Warning
A pose reset may generate high velocities, and if the pose is the input to a VirtualToolCoupler then large forces will likely be generated.
Exceptions
Assertsif called after initialize.

The documentation for this class was generated from the following files: