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SurgSim::Particles::SphRepresentation Class Reference

SphRepresentation is a Representation dedicated to Smoothed-Particles Hydrodynamics (SPH). More...

#include <SphRepresentation.h>

Inheritance diagram for SurgSim::Particles::SphRepresentation:
SurgSim::Particles::Representation SurgSim::Framework::Representation SurgSim::Framework::Component SurgSim::Framework::Accessible SurgSim::Framework::FactoryBase1< Component, std::string >

Public Member Functions

 SURGSIM_CLASSNAME (SurgSim::Particles::SphRepresentation)
 
 SphRepresentation (const std::string &name)
 Constructor. More...
 
virtual ~SphRepresentation ()
 Destructor.
 
void setMassPerParticle (double particleMass)
 Set the mass for each particle. More...
 
double getMassPerParticle () const
 Get the mass for each particle. More...
 
void setDensity (double density)
 Set the density of the fluid. More...
 
double getDensity () const
 Get the density of the fluid. More...
 
void setGasStiffness (double stiffness)
 Set the gas stiffness coefficient. More...
 
double getGasStiffness () const
 Get the gas stiffness coefficient. More...
 
void setSurfaceTension (double surfaceTension)
 Set the surface tension. More...
 
double getSurfaceTension () const
 Get the surface tension. More...
 
void setGravity (const SurgSim::Math::Vector3d &gravity)
 Set the gravity vector. More...
 
SurgSim::Math::Vector3d getGravity () const
 Get the gravity vector (default is (0 -9.81 0)) More...
 
void setViscosity (double viscosity)
 Set the viscosity coefficient. More...
 
double getViscosity () const
 Get the viscosity coefficient (default is 0.0) More...
 
void setKernelSupport (double support)
 Set the kernel function support. More...
 
double getKernelSupport () const
 Get the kernel function support. More...
 
void setStiffness (double stiffness)
 Set the particles stiffness when colliding. More...
 
double getStiffness () const
 Get the particles stiffness when colliding. More...
 
void setDamping (double damping)
 Set the particles damping when colliding. More...
 
double getDamping () const
 Get the particles damping when colliding. More...
 
void setFriction (double friction)
 Set the sliding coefficient of friction for the particles during collisions. More...
 
double getFriction () const
 Get the sliding coefficient of friction for the particles during collisions. More...
 
- Public Member Functions inherited from SurgSim::Particles::Representation
 Representation (const std::string &name)
 Constructor. More...
 
virtual ~Representation ()
 Destructor.
 
void setMaxParticles (size_t maxParticles)
 Set the maximum number of particles of this system. More...
 
size_t getMaxParticles () const
 
bool addParticle (const Particle &particle)
 Add a particle. More...
 
bool addParticle (const Math::Vector3d &position, const Math::Vector3d &velocity, double lifetime)
 Add a particle. More...
 
void removeParticle (size_t index)
 Remove a particle. More...
 
SurgSim::DataStructures::BufferedValue< Particles > & getParticles ()
 Get the particles. More...
 
void update (double dt)
 Update the particle system. More...
 
void handleCollisions (double dt)
 Handle collisions with particle system. More...
 
void setCollisionRepresentation (std::shared_ptr< SurgSim::Collision::Representation > representation)
 Set the collision representation for this Particle Representation. More...
 
std::shared_ptr< SurgSim::Collision::RepresentationgetCollisionRepresentation () const
 Get the collision representation for this Particle Representation. More...
 
- Public Member Functions inherited from SurgSim::Framework::Representation
 Representation (const std::string &name)
 Constructor. More...
 
virtual void setLocalPose (const SurgSim::Math::RigidTransform3d &pose)
 Set the pose of the representation with respect to the Scene Element. More...
 
virtual SurgSim::Math::RigidTransform3d getLocalPose () const
 Get the pose of the representation with respect to the Scene Element. More...
 
virtual SurgSim::Math::RigidTransform3d getPose () const
 Get the pose of the representation in world coordinates. More...
 
- Public Member Functions inherited from SurgSim::Framework::Component
 Component (const std::string &name)
 Constructor. More...
 
virtual ~Component ()
 Destructor.
 
std::string getName () const
 Gets component name. More...
 
std::string getFullName () const
 Gets a string containing the name of the Component and (if it has one) its SceneElement. More...
 
void setName (const std::string &name)
 Sets the name of component. More...
 
boost::uuids::uuid getUuid () const
 Gets the id of the component.
 
bool isInitialized () const
 
bool initialize (const std::weak_ptr< Runtime > &runtime)
 Initialize this component, this needs to be called before wakeUp() can be called. More...
 
bool isAwake () const
 
bool wakeUp ()
 Wakeup this component, this will be called when the component is inserted into the ComponentManager that is responsible for handling this component. More...
 
void retire ()
 Retire this component, this will be called when the component is removed from the ComponentManager that is responsible for handling this component. More...
 
void setScene (std::weak_ptr< Scene > scene)
 Sets the scene. More...
 
std::shared_ptr< ScenegetScene ()
 Gets the scene. More...
 
void setSceneElement (std::weak_ptr< SceneElement > sceneElement)
 Sets the scene element. More...
 
std::shared_ptr< SceneElementgetSceneElement ()
 Gets the scene element. More...
 
std::shared_ptr< const SceneElementgetSceneElement () const
 Gets the scene element, constant version. More...
 
std::shared_ptr< RuntimegetRuntime () const
 Get the runtime which contains this component. More...
 
virtual std::string getClassName () const
 The class name for this class, this being the base class it should return SurgSim::Framework::Component but this would make missing implemenentations of this hard to catch, therefore this calls SURGSIM_FAILURE. More...
 
std::shared_ptr< ComponentgetSharedPtr ()
 Gets a shared pointer to this component. More...
 
virtual void doRetire ()
 Interface to be implemented by derived classes Has a default implementation, does nothing.
 
bool isActive () const
 
virtual void setLocalActive (bool val)
 Set the component's active state. More...
 
bool isLocalActive () const
 
- Public Member Functions inherited from SurgSim::Framework::Accessible
 Accessible ()
 Default Constructor.
 
 ~Accessible ()
 Destructor.
 
template<class T >
getValue (const std::string &name) const
 Retrieves the value with the name by executing the getter if it is found and tries to convert it to the given type. More...
 
boost::any getValue (const std::string &name) const
 Retrieves the value with the name by executing the getter if it is found. More...
 
template<class T >
bool getValue (const std::string &name, T *value) const
 Retrieves the value with the name by executing the getter if it is found, and converts it to the type of the output parameter. More...
 
void setValue (const std::string &name, const boost::any &value)
 Sets a value of a property that has setter. More...
 
bool isReadable (const std::string &name) const
 Check whether a property is readable. More...
 
bool isWriteable (const std::string &name) const
 Check whether a property is writable. More...
 
void setGetter (const std::string &name, GetterType func)
 Sets a getter for a given property. More...
 
void setSetter (const std::string &name, SetterType func)
 Sets a setter for a given property. More...
 
void setAccessors (const std::string &name, GetterType getter, SetterType setter)
 Sets the accessors getter and setter in one function. More...
 
void removeAccessors (const std::string &name)
 Removes all the accessors (getter and setter) for a given property. More...
 
void forwardProperty (const std::string &name, const Accessible &target, const std::string &targetProperty)
 Adds a property with the given name that uses the targets accessors, in effect forwarding the value to the target. More...
 
void setSerializable (const std::string &name, EncoderType encoder, DecoderType decoder)
 Sets the functions used to convert data from and to a YAML::Node. More...
 
void setDecoder (const std::string &name, DecoderType decoder)
 Sets the functions used to convert data from a YAML::Node. More...
 
YAML::Node encode () const
 Encode this Accessible to a YAML::Node. More...
 
void decode (const YAML::Node &node, const std::vector< std::string > &ignoredProperties=std::vector< std::string >())
 Decode this Accessible from a YAML::Node, will throw an exception if the data type cannot be converted. More...
 
std::vector< std::string > getProperties ()
 
template<>
boost::any getValue (const std::string &name) const
 

Protected Member Functions

bool doInitialize () override
 Interface to be implemented by derived classes. More...
 
bool doUpdate (double dt) override
 Implementation of the specific behavior of the particle system. More...
 
bool doHandleCollisions (double dt, const SurgSim::Collision::ContactMapType &collisions) override
 Implementation of the specific collision handling of the particle system. More...
 
void computeVelocityAndPosition (double dt)
 Compute the particles' velocity and position given a time step dt. More...
 
- Protected Member Functions inherited from SurgSim::Framework::Component
virtual std::shared_ptr< PoseComponentgetPoseComponent ()
 Get the PoseComponent for this component. More...
 
virtual std::shared_ptr< const PoseComponentgetPoseComponent () const
 Get the PoseComponent for this component, constant access. More...
 

Protected Attributes

Eigen::Matrix< double, Eigen::Dynamic, 3, Eigen::RowMajor > m_normal
 Particles' normal.
 
Eigen::Matrix< double, Eigen::Dynamic, 3, Eigen::RowMajor > m_acceleration
 Particles' acceleration.
 
Math::Vector m_density
 Particles' density.
 
Math::Vector m_pressure
 Particles' pressure.
 
double m_mass
 Mass per particle (determine the density of particle per m3)
 
double m_densityReference
 Density of the reference gas.
 
double m_gasStiffness
 Stiffness of the gas considered.
 
double m_surfaceTension
 Surface tension.
 
double m_stiffness
 Collision stiffness.
 
double m_damping
 Collision damping.
 
double m_friction
 Collision sliding friction coefficient.
 
SurgSim::Math::Vector3d m_gravity
 3D Gravity vector
 
double m_viscosity
 Viscosity coefficient.
 
double m_h
 Kernels parameter (support length and its powers)
 
double m_hSquared
 
double m_kernelPoly6
 
double m_kernelPoly6Gradient
 
double m_kernelSpikyGradient
 
double m_kernelViscosityLaplacian
 
double m_kernelPoly6Laplacian
 
std::shared_ptr< SurgSim::DataStructures::Grid< size_t, 3 > > m_grid
 Grid acceleration to evaluate the kernels locally (storing the particles' index)
 
- Protected Attributes inherited from SurgSim::Particles::Representation
size_t m_maxParticles
 Maximum amount of particles allowed in this particle system.
 
SurgSim::DataStructures::BufferedValue< Particlesm_particles
 BufferedValue of particles.
 
std::shared_ptr< SurgSim::Framework::Loggerm_logger
 Logger used by the particle system.
 
std::shared_ptr< SurgSim::Collision::Representationm_collisionRepresentation
 This entity's collision representation.
 

Additional Inherited Members

- Public Types inherited from SurgSim::Framework::Accessible
typedef std::function< boost::any(void)> GetterType
 
typedef std::function< void(boost::any)> SetterType
 
typedef std::function< YAML::Node(void)> EncoderType
 
typedef std::function< void(const YAML::Node *)> DecoderType
 
- Public Types inherited from SurgSim::Framework::FactoryBase1< Component, std::string >
typedef ObjectFactory1< Component, std::string > FactoryType
 
- Static Public Member Functions inherited from SurgSim::Framework::FactoryBase1< Component, std::string >
static FactoryTypegetFactory ()
 

Detailed Description

SphRepresentation is a Representation dedicated to Smoothed-Particles Hydrodynamics (SPH).

This class is mostly based on these papers: "Particle-Based Fluid Simulation for Interactive Applications", M. Muller, D. Charypar, M. Gross. In Proceedings of ACM SIGGRAPH Symposium on Computer Animation (SCA) 2003, pp 154-159. "Interactive Blood Simulation for Virtual Surgery Based on Smoothed Particle Hydrodynamics", M. Muller, S. Schirm, M. Teschner. Journal of Technology and Health Care, ISSN 0928-7329, IOS Press, Amsterdam.

Constructor & Destructor Documentation

§ SphRepresentation()

SurgSim::Particles::SphRepresentation::SphRepresentation ( const std::string &  name)
explicit

Constructor.

Parameters
nameThe representation's name

Member Function Documentation

§ computeVelocityAndPosition()

void SurgSim::Particles::SphRepresentation::computeVelocityAndPosition ( double  dt)
protected

Compute the particles' velocity and position given a time step dt.

Parameters
dtThe time step to advance the simulation too
Note
This method integrates the ODE equation of the SPH, computing velocities and positions from the
accelerations and storing them in the state. Therefore computeAcceleration(dt) should be called before.

§ doHandleCollisions()

bool SurgSim::Particles::SphRepresentation::doHandleCollisions ( double  dt,
const SurgSim::Collision::ContactMapType &  collisions 
)
overrideprotectedvirtual

Implementation of the specific collision handling of the particle system.

Returns
True if succeeded, False otherwise.

Implements SurgSim::Particles::Representation.

§ doInitialize()

bool SurgSim::Particles::SphRepresentation::doInitialize ( )
overrideprotectedvirtual

Interface to be implemented by derived classes.

Returns
True if component is initialized successfully; otherwise, false.

Reimplemented from SurgSim::Particles::Representation.

§ doUpdate()

bool SurgSim::Particles::SphRepresentation::doUpdate ( double  dt)
overrideprotectedvirtual

Implementation of the specific behavior of the particle system.

Returns
True if update succeeded, False otherwise.

Implements SurgSim::Particles::Representation.

§ getDamping()

double SurgSim::Particles::SphRepresentation::getDamping ( ) const

Get the particles damping when colliding.

Returns
The damping [Ns/m]

§ getDensity()

double SurgSim::Particles::SphRepresentation::getDensity ( ) const

Get the density of the fluid.

Returns
The density of the fluid [Kg.m-3]

§ getFriction()

double SurgSim::Particles::SphRepresentation::getFriction ( ) const

Get the sliding coefficient of friction for the particles during collisions.

Returns
The sliding coefficient of friction

§ getGasStiffness()

double SurgSim::Particles::SphRepresentation::getGasStiffness ( ) const

Get the gas stiffness coefficient.

Returns
The stiffness coefficient of the gas [N.m.Kg-1]

§ getGravity()

SurgSim::Math::Vector3d SurgSim::Particles::SphRepresentation::getGravity ( ) const

Get the gravity vector (default is (0 -9.81 0))

Returns
The 3d gravity vector [m]

§ getKernelSupport()

double SurgSim::Particles::SphRepresentation::getKernelSupport ( ) const

Get the kernel function support.

Returns
The length of the kernel support [m]

§ getMassPerParticle()

double SurgSim::Particles::SphRepresentation::getMassPerParticle ( ) const

Get the mass for each particle.

Returns
The mass that is used for all particle [Kg]

§ getStiffness()

double SurgSim::Particles::SphRepresentation::getStiffness ( ) const

Get the particles stiffness when colliding.

Returns
The stiffness [N/m]

§ getSurfaceTension()

double SurgSim::Particles::SphRepresentation::getSurfaceTension ( ) const

Get the surface tension.

Returns
The surface tension [N.m-1]

§ getViscosity()

double SurgSim::Particles::SphRepresentation::getViscosity ( ) const

Get the viscosity coefficient (default is 0.0)

Returns
The viscosity coefficient [N.s.m-2]

§ setDamping()

void SurgSim::Particles::SphRepresentation::setDamping ( double  damping)

Set the particles damping when colliding.

Parameters
dampingThe damping [Ns/m]

§ setDensity()

void SurgSim::Particles::SphRepresentation::setDensity ( double  density)

Set the density of the fluid.

Parameters
densityof the fluid [Kg.m-3]
Exceptions
Anexception SurgSim::Framework::AssertionFailure if the value is negative or null

§ setFriction()

void SurgSim::Particles::SphRepresentation::setFriction ( double  friction)

Set the sliding coefficient of friction for the particles during collisions.

Parameters
frictionThe sliding coefficient of friction

§ setGasStiffness()

void SurgSim::Particles::SphRepresentation::setGasStiffness ( double  stiffness)

Set the gas stiffness coefficient.

Parameters
stiffnesscoefficient of the gas [N.m.Kg-1]
Exceptions
Anexception SurgSim::Framework::AssertionFailure if the value is negative or null

§ setGravity()

void SurgSim::Particles::SphRepresentation::setGravity ( const SurgSim::Math::Vector3d gravity)

Set the gravity vector.

Parameters
gravityThe 3d gravity vector [m]

§ setKernelSupport()

void SurgSim::Particles::SphRepresentation::setKernelSupport ( double  support)

Set the kernel function support.

Parameters
supportThe length of the kernel support [m]
Exceptions
Anexception SurgSim::Framework::AssertionFailure if the value is negative or null

§ setMassPerParticle()

void SurgSim::Particles::SphRepresentation::setMassPerParticle ( double  particleMass)

Set the mass for each particle.

Parameters
particleMassThe mass that will be used for all particles [Kg]
Exceptions
Anexception SurgSim::Framework::AssertionFailure if the value is negative or null
Note
In the SPH model, a particle has a constant mass, but its volume and density vary
(mass = volume * density).
Example: If we want to simulate 1 liter of water (0.001 m3 at 1000kg.m-3)
with 50 particles, we need each particle to have a mass of 1.0/50 = 0.02kg

§ setStiffness()

void SurgSim::Particles::SphRepresentation::setStiffness ( double  stiffness)

Set the particles stiffness when colliding.

Parameters
stiffnessThe stiffness [N/m]

§ setSurfaceTension()

void SurgSim::Particles::SphRepresentation::setSurfaceTension ( double  surfaceTension)

Set the surface tension.

Parameters
surfaceTensionThe surface tension [N.m-1]
Exceptions
Anexception SurgSim::Framework::AssertionFailure if the value is negative

§ setViscosity()

void SurgSim::Particles::SphRepresentation::setViscosity ( double  viscosity)

Set the viscosity coefficient.

Parameters
viscositycoefficient [N.s.m-2]
Exceptions
Anexception SurgSim::Framework::AssertionFailure if the value is negative

The documentation for this class was generated from the following files: