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SurgSim::Graphics::OsgViewElement Class Reference

OSG-based implementation of graphics view element. More...

#include <OsgViewElement.h>

Inheritance diagram for SurgSim::Graphics::OsgViewElement:
SurgSim::Graphics::ViewElement SurgSim::Framework::BasicSceneElement SurgSim::Framework::SceneElement

Public Member Functions

 OsgViewElement (const std::string &name)
 Constructor. More...
 
virtual ~OsgViewElement ()
 Destructor.
 
bool setView (std::shared_ptr< View > view) override
 Sets the view component that provides the visualization of the graphics representations Only allows OsgView components, any other will not be set and it will return false. More...
 
void enableManipulator (bool val)
 Enables a camera manipulator, implemented via a trackball, this is a temporary solution as it uses the OSG input events rather than reading from the OpenSurgSim input. More...
 
void setManipulatorParameters (const SurgSim::Math::Vector3d &position, const SurgSim::Math::Vector3d &lookat)
 As the camera is not accessible from here and as it cannot be controlled from the outside any more we let the user set the parameters from here. More...
 
std::shared_ptr< SurgSim::Input::CommonDevicegetKeyboardDevice () override
 Return the keyboard to be used with this view. More...
 
void enableKeyboardDevice (bool val) override
 Turn on/off the keyboard device to be used. More...
 
std::shared_ptr< SurgSim::Input::CommonDevicegetMouseDevice () override
 Return the mouse to be used with this view. More...
 
void enableMouseDevice (bool val) override
 Turn on/off the mouse device to be used. More...
 
- Public Member Functions inherited from SurgSim::Graphics::ViewElement
 ViewElement (const std::string &name)
 Constructor. More...
 
virtual ~ViewElement ()
 Destructor.
 
std::shared_ptr< ViewgetView ()
 Returns the view component that provides the visualization of the graphics representations. More...
 
void setCamera (std::shared_ptr< Camera > camera)
 Sets the camera for the view in this sceneelement. More...
 
std::shared_ptr< CameragetCamera ()
 Get the camera for the view in this sceneelement. More...
 
- Public Member Functions inherited from SurgSim::Framework::BasicSceneElement
 BasicSceneElement (const std::string &name)
 
virtual ~BasicSceneElement ()
 Destructor.
 
 SURGSIM_CLASSNAME (SurgSim::Framework::BasicSceneElement)
 
- Public Member Functions inherited from SurgSim::Framework::SceneElement
 SceneElement (const std::string &name)
 Constructor. More...
 
virtual ~SceneElement ()
 Destructor.
 
virtual std::string getClassName () const
 
bool addComponent (std::shared_ptr< Component > component)
 Adds a component, calls initialize() on the component, if SceneElement::isInitialized() is true. More...
 
bool removeComponent (std::shared_ptr< Component > component)
 Removes a given component. More...
 
bool removeComponent (const std::string &name)
 Removes the component described by name. More...
 
void removeComponents ()
 Removes all components.
 
std::shared_ptr< ComponentgetComponent (const std::string &name) const
 Gets the component identified by name. More...
 
std::vector< std::shared_ptr< Component > > getComponents () const
 Gets all the components of this SceneElement. More...
 
template<class T >
std::vector< std::shared_ptr< T > > getComponents () const
 Template version of getComponents method to get all the components with type T. More...
 
template<class T >
getValue (const std::string &component, const std::string &property) const
 Retrieves the property value from a component. More...
 
boost::any getValue (const std::string &component, const std::string &property) const
 Retrieves the property value from a component. More...
 
template<class T >
bool getValue (const std::string &component, const std::string &property, T *value) const
 Retrieves the property value from a component, and convertis it to the type of the output parameter. More...
 
void setValue (const std::string &component, const std::string &property, const boost::any &value)
 Sets the property value of a component. More...
 
void addToGroup (const std::string &group)
 Add this scene element to the given group. More...
 
void removeFromGroup (const std::string &group)
 Remove this scene element from the given group. More...
 
void setGroups (const std::vector< std::string > &groups)
 Set the groups of this scene element. More...
 
std::vector< std::string > getGroups () const
 
bool inGroup (const std::string &name)
 Test whether this SceneElement is in a specific group. More...
 
bool initialize ()
 Executes the initialize operation. More...
 
std::string getName () const
 Return the name of this SceneElement. More...
 
void setPose (const SurgSim::Math::RigidTransform3d &pose)
 Set the pose of this SceneElement. More...
 
const SurgSim::Math::RigidTransform3dgetPose () const
 Get the pose of this SceneElement. More...
 
std::shared_ptr< PoseComponentgetPoseComponent ()
 Get the PoseComponent that controls the pose all Representations in this SceneElement. More...
 
void setScene (std::weak_ptr< Scene > scene)
 Sets the Scene. More...
 
std::shared_ptr< ScenegetScene ()
 Gets the Scene. More...
 
void setRuntime (std::weak_ptr< Runtime > runtime)
 Sets the Runtime. More...
 
std::shared_ptr< RuntimegetRuntime ()
 Gets the runtime. More...
 
bool isInitialized () const
 Return if this SceneElement is initialized. More...
 
void setActive (bool val)
 Set this SceneElement's status (active/inactive) More...
 
bool isActive () const
 
std::shared_ptr< SceneElementgetSharedPtr ()
 Gets a shared pointer to this SceneElement. More...
 
virtual YAML::Node encode (bool standalone) const
 Convert to a YAML::Node. More...
 
virtual bool decode (const YAML::Node &node)
 Pull data from a YAML::Node. More...
 

Additional Inherited Members

- Protected Member Functions inherited from SurgSim::Graphics::ViewElement
bool doInitialize () override
 Initializes the scene element. More...
 
- Protected Member Functions inherited from SurgSim::Framework::BasicSceneElement

Detailed Description

OSG-based implementation of graphics view element.

A Graphics::OsgViewElement creates and wraps a Graphics::OsgView so that it can be added to the Scene.

A Scene needs at least one Graphics::View component for any visualization of Graphics:Representation objects to be shown.

Constructor & Destructor Documentation

§ OsgViewElement()

OsgViewElement::OsgViewElement ( const std::string &  name)
explicit

Constructor.

Parameters
nameName of the scene element

Member Function Documentation

§ enableKeyboardDevice()

void SurgSim::Graphics::OsgViewElement::enableKeyboardDevice ( bool  val)
overridevirtual

Turn on/off the keyboard device to be used.

Parameters
valIndicate whether or not to use keyboard device

Implements SurgSim::Graphics::ViewElement.

§ enableManipulator()

void SurgSim::Graphics::OsgViewElement::enableManipulator ( bool  val)

Enables a camera manipulator, implemented via a trackball, this is a temporary solution as it uses the OSG input events rather than reading from the OpenSurgSim input.

Parameters
valwhether to enable the manipulator or not.

§ enableMouseDevice()

void SurgSim::Graphics::OsgViewElement::enableMouseDevice ( bool  val)
overridevirtual

Turn on/off the mouse device to be used.

Parameters
valIndicate whether or not to use mouse device

Implements SurgSim::Graphics::ViewElement.

§ getKeyboardDevice()

std::shared_ptr< SurgSim::Input::CommonDevice > SurgSim::Graphics::OsgViewElement::getKeyboardDevice ( )
overridevirtual

Return the keyboard to be used with this view.

Returns
A keyboard device

Implements SurgSim::Graphics::ViewElement.

§ getMouseDevice()

std::shared_ptr< SurgSim::Input::CommonDevice > SurgSim::Graphics::OsgViewElement::getMouseDevice ( )
overridevirtual

Return the mouse to be used with this view.

Returns
A mouse device

Implements SurgSim::Graphics::ViewElement.

§ setManipulatorParameters()

void SurgSim::Graphics::OsgViewElement::setManipulatorParameters ( const SurgSim::Math::Vector3d position,
const SurgSim::Math::Vector3d lookat 
)

As the camera is not accessible from here and as it cannot be controlled from the outside any more we let the user set the parameters from here.

Parameters
positionThe position of the camera.
lookatThe location the camera looks at.

§ setView()

bool OsgViewElement::setView ( std::shared_ptr< View view)
overridevirtual

Sets the view component that provides the visualization of the graphics representations Only allows OsgView components, any other will not be set and it will return false.

Parameters
viewThe view that should be used.
Returns
True if it succeeds, false if it fails.

Reimplemented from SurgSim::Graphics::ViewElement.


The documentation for this class was generated from the following files: