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SurgSim::Devices::OculusView Class Reference

OculusView is a customization of SurgSim::Graphics::OsgView with projection matrices pulled from the Oculus device. More...

#include <OculusView.h>

Inheritance diagram for SurgSim::Devices::OculusView:
SurgSim::Graphics::OsgView SurgSim::Graphics::View SurgSim::Framework::Component SurgSim::Framework::Accessible SurgSim::Framework::FactoryBase1< Component, std::string >

Public Member Functions

 OculusView (const std::string &name)
 Constructor. More...
 
 ~OculusView ()
 Destructor.
 
 SURGSIM_CLASSNAME (SurgSim::Devices::OculusView)
 
void setInputComponent (std::shared_ptr< Framework::Component > input)
 Set the InputComponent this view connects to. More...
 
std::shared_ptr< Input::InputComponentgetInputComponent () const
 
- Public Member Functions inherited from SurgSim::Graphics::OsgView
 OsgView (const std::string &name)
 Constructor. More...
 
 ~OsgView ()
 Destructor.
 
 SURGSIM_CLASSNAME (SurgSim::Graphics::OsgView)
 
void setPosition (const std::array< int, 2 > &position) override
 Set the position of this view. More...
 
std::array< int, 2 > getPosition () const override
 Get the position of this view. More...
 
void setDimensions (const std::array< int, 2 > &dimensions) override
 Set the dimensions of this view. More...
 
std::array< int, 2 > getDimensions () const override
 Get the dimensions of this view. More...
 
void setDimensionsDouble (const std::array< double, 2 > &dimensions) override
 Set the dimensions of this view in doubles. More...
 
std::array< double, 2 > getDimensionsDouble () const override
 Get the dimensions of this view in doubles. More...
 
void setWindowBorderEnabled (bool enabled) override
 Sets whether the view window has a border. More...
 
bool isWindowBorderEnabled () const override
 Returns whether the view window has a border. More...
 
void setCamera (std::shared_ptr< SurgSim::Framework::Component > camera) override
 Sets the camera which provides the viewpoint in the scene Only allows OsgCamera components, any other will not be set and it will return false. More...
 
void enableManipulator (bool val)
 Enables a camera manipulator, implemented via a trackball, this is a temporary solution as it uses the OSG input events rather than reading from the OpenSurgSim input. More...
 
bool isManipulatorEnabled ()
 
void setManipulatorParameters (const SurgSim::Math::Vector3d &position, const SurgSim::Math::Vector3d &lookat)
 As the camera is not accessible from here and as it cannot be controlled from the outside any more we let the user set the parameters from here. More...
 
void setManipulatorPosition (const SurgSim::Math::Vector3d &position)
 Set the camera manipulator position. More...
 
SurgSim::Math::Vector3d getManipulatorPosition ()
 
void setManipulatorLookAt (const SurgSim::Math::Vector3d &lookAt)
 Set the camera manipulator lookAt. More...
 
SurgSim::Math::Vector3d getManipulatorLookAt ()
 
void setOsgMapsUniforms (bool val)
 Enable osg modelview uniforms mapping, in this mode osg replaces the gl builtins with osg_* names, for uniforms and vertex attributes. More...
 
bool getOsgMapsUniforms ()
 
std::shared_ptr< SurgSim::Input::CommonDevicegetKeyboardDevice ()
 Return the keyboard to be used with this view. More...
 
void enableKeyboardDevice (bool val)
 Turn on/off the keyboard device to be used. More...
 
bool isKeyboardDeviceEnabled ()
 
std::shared_ptr< SurgSim::Input::CommonDevicegetMouseDevice ()
 Return the mouse to be used with this view. More...
 
void enableMouseDevice (bool val)
 Turn on/off the mouse device to be used. More...
 
bool isMouseDeviceEnabled ()
 
void update (double dt) override
 Updates the view. More...
 
osg::ref_ptr< osgViewer::View > getOsgView () const
 
- Public Member Functions inherited from SurgSim::Graphics::View
 View (const std::string &name)
 Constructor. More...
 
std::shared_ptr< CameragetCamera () const
 Gets the camera which provides the viewpoint in the scene. More...
 
virtual bool isStereo () const
 
virtual void setStereoMode (int val)
 Set the mode that this view should use for stereo display, see StereMode for all the modes. More...
 
int getStereoMode () const
 
void setDisplayType (int type)
 Set the kind of display. More...
 
int getDisplayType () const
 
void setFullScreen (bool val)
 Request the display to use the whole screen. More...
 
bool isFullScreen () const
 
void setTargetScreen (int val)
 Request a certain screen to be used for this view. More...
 
int getTargetScreen () const
 
void setEyeSeparation (double val)
 Set the distance between the users eyes, this is necessary to calculate the correct projection matrices for stereo rendering. More...
 
double getEyeSeparation () const
 
void setScreenDistance (double val)
 Set the distance of the user from the screen, this is necessary to calculate the correct projection matrices for stereo rendering. More...
 
double getScreenDistance () const
 
void setScreenWidth (double val)
 Set the width of the screen, this is necessary to calculate the correct projection matrices for stereo rendering. More...
 
double getScreenWidth () const
 
void setScreenHeight (double val)
 Set the height of the screen, this is necessary to calculate the correct projection matrices for stereo rendering. More...
 
double getScreenHeight () const
 
- Public Member Functions inherited from SurgSim::Framework::Component
 Component (const std::string &name)
 Constructor. More...
 
virtual ~Component ()
 Destructor.
 
std::string getName () const
 Gets component name. More...
 
std::string getFullName () const
 Gets a string containing the name of the Component and (if it has one) its SceneElement. More...
 
void setName (const std::string &name)
 Sets the name of component. More...
 
boost::uuids::uuid getUuid () const
 Gets the id of the component.
 
bool isInitialized () const
 
bool initialize (const std::weak_ptr< Runtime > &runtime)
 Initialize this component, this needs to be called before wakeUp() can be called. More...
 
bool isAwake () const
 
bool wakeUp ()
 Wakeup this component, this will be called when the component is inserted into the ComponentManager that is responsible for handling this component. More...
 
void retire ()
 Retire this component, this will be called when the component is removed from the ComponentManager that is responsible for handling this component. More...
 
void setScene (std::weak_ptr< Scene > scene)
 Sets the scene. More...
 
std::shared_ptr< ScenegetScene ()
 Gets the scene. More...
 
void setSceneElement (std::weak_ptr< SceneElement > sceneElement)
 Sets the scene element. More...
 
std::shared_ptr< SceneElementgetSceneElement ()
 Gets the scene element. More...
 
std::shared_ptr< const SceneElementgetSceneElement () const
 Gets the scene element, constant version. More...
 
std::shared_ptr< RuntimegetRuntime () const
 Get the runtime which contains this component. More...
 
virtual std::string getClassName () const
 The class name for this class, this being the base class it should return SurgSim::Framework::Component but this would make missing implemenentations of this hard to catch, therefore this calls SURGSIM_FAILURE. More...
 
std::shared_ptr< ComponentgetSharedPtr ()
 Gets a shared pointer to this component. More...
 
virtual void doRetire ()
 Interface to be implemented by derived classes Has a default implementation, does nothing.
 
bool isActive () const
 
virtual void setLocalActive (bool val)
 Set the component's active state. More...
 
bool isLocalActive () const
 
- Public Member Functions inherited from SurgSim::Framework::Accessible
 Accessible ()
 Default Constructor.
 
 ~Accessible ()
 Destructor.
 
template<class T >
getValue (const std::string &name) const
 Retrieves the value with the name by executing the getter if it is found and tries to convert it to the given type. More...
 
boost::any getValue (const std::string &name) const
 Retrieves the value with the name by executing the getter if it is found. More...
 
template<class T >
bool getValue (const std::string &name, T *value) const
 Retrieves the value with the name by executing the getter if it is found, and converts it to the type of the output parameter. More...
 
void setValue (const std::string &name, const boost::any &value)
 Sets a value of a property that has setter. More...
 
bool isReadable (const std::string &name) const
 Check whether a property is readable. More...
 
bool isWriteable (const std::string &name) const
 Check whether a property is writable. More...
 
void setGetter (const std::string &name, GetterType func)
 Sets a getter for a given property. More...
 
void setSetter (const std::string &name, SetterType func)
 Sets a setter for a given property. More...
 
void setAccessors (const std::string &name, GetterType getter, SetterType setter)
 Sets the accessors getter and setter in one function. More...
 
void removeAccessors (const std::string &name)
 Removes all the accessors (getter and setter) for a given property. More...
 
void forwardProperty (const std::string &name, const Accessible &target, const std::string &targetProperty)
 Adds a property with the given name that uses the targets accessors, in effect forwarding the value to the target. More...
 
void setSerializable (const std::string &name, EncoderType encoder, DecoderType decoder)
 Sets the functions used to convert data from and to a YAML::Node. More...
 
void setDecoder (const std::string &name, DecoderType decoder)
 Sets the functions used to convert data from a YAML::Node. More...
 
YAML::Node encode () const
 Encode this Accessible to a YAML::Node. More...
 
void decode (const YAML::Node &node, const std::vector< std::string > &ignoredProperties=std::vector< std::string >())
 Decode this Accessible from a YAML::Node, will throw an exception if the data type cannot be converted. More...
 
std::vector< std::string > getProperties ()
 
template<>
boost::any getValue (const std::string &name) const
 

Protected Member Functions

osg::ref_ptr< osg::DisplaySettings > createDisplaySettings () const override
 
- Protected Member Functions inherited from SurgSim::Graphics::OsgView
bool doInitialize () override
 Initialize the view. More...
 
bool doWakeUp () override
 Wake up the view.
 
int doSetTargetScreen (int val) override
 Determine Screen Size.
 
- Protected Member Functions inherited from SurgSim::Framework::Component
virtual std::shared_ptr< PoseComponentgetPoseComponent ()
 Get the PoseComponent for this component. More...
 
virtual std::shared_ptr< const PoseComponentgetPoseComponent () const
 Get the PoseComponent for this component, constant access. More...
 

Additional Inherited Members

- Public Types inherited from SurgSim::Graphics::View
enum  StereoMode {
  STEREO_MODE_NONE = -1, STEREO_MODE_QUAD_BUFFER, STEREO_MODE_ANAGLYPHIC, STEREO_MODE_HORIZONTAL_SPLIT,
  STEREO_MODE_VERTICAL_SPLIT, STEREO_MODE_LEFT_EYE, STEREO_MODE_RIGHT_EYE, STEREO_MODE_HORIZONTAL_INTERLACE,
  STEREO_MODE_VERTICAL_INTERLACE, STEREO_MODE_CHECKERBOARD, STEREO_MODE_COUNT
}
 
enum  DisplayType { DISPLAY_TYPE_MONITOR, DISPLAY_TYPE_HMD, DISPLAY_TYPE_COUNT }
 
- Public Types inherited from SurgSim::Framework::Accessible
typedef std::function< boost::any(void)> GetterType
 
typedef std::function< void(boost::any)> SetterType
 
typedef std::function< YAML::Node(void)> EncoderType
 
typedef std::function< void(const YAML::Node *)> DecoderType
 
- Public Types inherited from SurgSim::Framework::FactoryBase1< Component, std::string >
typedef ObjectFactory1< Component, std::string > FactoryType
 
- Static Public Member Functions inherited from SurgSim::Framework::FactoryBase1< Component, std::string >
static FactoryTypegetFactory ()
 

Detailed Description

OculusView is a customization of SurgSim::Graphics::OsgView with projection matrices pulled from the Oculus device.

Constructor & Destructor Documentation

§ OculusView()

SurgSim::Devices::OculusView::OculusView ( const std::string &  name)
explicit

Constructor.

Parameters
nameName of the view

Member Function Documentation

§ createDisplaySettings()

osg::ref_ptr< osg::DisplaySettings > SurgSim::Devices::OculusView::createDisplaySettings ( ) const
overrideprotectedvirtual
Returns
The DisplaySettings to be used in this view

Reimplemented from SurgSim::Graphics::OsgView.

§ getInputComponent()

std::shared_ptr< Input::InputComponent > SurgSim::Devices::OculusView::getInputComponent ( ) const
Returns
The InputComponnet this view connects

§ setInputComponent()

void SurgSim::Devices::OculusView::setInputComponent ( std::shared_ptr< Framework::Component input)

Set the InputComponent this view connects to.

Projection matrices of the Oculus device are passed via the DataGroup the InputComponent carries.

Parameters
inputThe InputComponent

The documentation for this class was generated from the following files: