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opensurgsim
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OculusView is a customization of SurgSim::Graphics::OsgView with projection matrices pulled from the Oculus device. More...
#include <OculusView.h>
Public Member Functions | |
| OculusView (const std::string &name) | |
| Constructor. More... | |
| ~OculusView () | |
| Destructor. | |
| SURGSIM_CLASSNAME (SurgSim::Devices::OculusView) | |
| void | setInputComponent (std::shared_ptr< Framework::Component > input) |
| Set the InputComponent this view connects to. More... | |
| std::shared_ptr< Input::InputComponent > | getInputComponent () const |
Public Member Functions inherited from SurgSim::Graphics::OsgView | |
| OsgView (const std::string &name) | |
| Constructor. More... | |
| ~OsgView () | |
| Destructor. | |
| SURGSIM_CLASSNAME (SurgSim::Graphics::OsgView) | |
| void | setPosition (const std::array< int, 2 > &position) override |
| Set the position of this view. More... | |
| std::array< int, 2 > | getPosition () const override |
| Get the position of this view. More... | |
| void | setDimensions (const std::array< int, 2 > &dimensions) override |
| Set the dimensions of this view. More... | |
| std::array< int, 2 > | getDimensions () const override |
| Get the dimensions of this view. More... | |
| void | setDimensionsDouble (const std::array< double, 2 > &dimensions) override |
| Set the dimensions of this view in doubles. More... | |
| std::array< double, 2 > | getDimensionsDouble () const override |
| Get the dimensions of this view in doubles. More... | |
| void | setWindowBorderEnabled (bool enabled) override |
| Sets whether the view window has a border. More... | |
| bool | isWindowBorderEnabled () const override |
| Returns whether the view window has a border. More... | |
| void | setCamera (std::shared_ptr< SurgSim::Framework::Component > camera) override |
| Sets the camera which provides the viewpoint in the scene Only allows OsgCamera components, any other will not be set and it will return false. More... | |
| void | enableManipulator (bool val) |
| Enables a camera manipulator, implemented via a trackball, this is a temporary solution as it uses the OSG input events rather than reading from the OpenSurgSim input. More... | |
| bool | isManipulatorEnabled () |
| void | setManipulatorParameters (const SurgSim::Math::Vector3d &position, const SurgSim::Math::Vector3d &lookat) |
| As the camera is not accessible from here and as it cannot be controlled from the outside any more we let the user set the parameters from here. More... | |
| void | setManipulatorPosition (const SurgSim::Math::Vector3d &position) |
| Set the camera manipulator position. More... | |
| SurgSim::Math::Vector3d | getManipulatorPosition () |
| void | setManipulatorLookAt (const SurgSim::Math::Vector3d &lookAt) |
| Set the camera manipulator lookAt. More... | |
| SurgSim::Math::Vector3d | getManipulatorLookAt () |
| void | setOsgMapsUniforms (bool val) |
| Enable osg modelview uniforms mapping, in this mode osg replaces the gl builtins with osg_* names, for uniforms and vertex attributes. More... | |
| bool | getOsgMapsUniforms () |
| std::shared_ptr< SurgSim::Input::CommonDevice > | getKeyboardDevice () |
| Return the keyboard to be used with this view. More... | |
| void | enableKeyboardDevice (bool val) |
| Turn on/off the keyboard device to be used. More... | |
| bool | isKeyboardDeviceEnabled () |
| std::shared_ptr< SurgSim::Input::CommonDevice > | getMouseDevice () |
| Return the mouse to be used with this view. More... | |
| void | enableMouseDevice (bool val) |
| Turn on/off the mouse device to be used. More... | |
| bool | isMouseDeviceEnabled () |
| void | update (double dt) override |
| Updates the view. More... | |
| osg::ref_ptr< osgViewer::View > | getOsgView () const |
Public Member Functions inherited from SurgSim::Graphics::View | |
| View (const std::string &name) | |
| Constructor. More... | |
| std::shared_ptr< Camera > | getCamera () const |
| Gets the camera which provides the viewpoint in the scene. More... | |
| virtual bool | isStereo () const |
| virtual void | setStereoMode (int val) |
| Set the mode that this view should use for stereo display, see StereMode for all the modes. More... | |
| int | getStereoMode () const |
| void | setDisplayType (int type) |
| Set the kind of display. More... | |
| int | getDisplayType () const |
| void | setFullScreen (bool val) |
| Request the display to use the whole screen. More... | |
| bool | isFullScreen () const |
| void | setTargetScreen (int val) |
| Request a certain screen to be used for this view. More... | |
| int | getTargetScreen () const |
| void | setEyeSeparation (double val) |
| Set the distance between the users eyes, this is necessary to calculate the correct projection matrices for stereo rendering. More... | |
| double | getEyeSeparation () const |
| void | setScreenDistance (double val) |
| Set the distance of the user from the screen, this is necessary to calculate the correct projection matrices for stereo rendering. More... | |
| double | getScreenDistance () const |
| void | setScreenWidth (double val) |
| Set the width of the screen, this is necessary to calculate the correct projection matrices for stereo rendering. More... | |
| double | getScreenWidth () const |
| void | setScreenHeight (double val) |
| Set the height of the screen, this is necessary to calculate the correct projection matrices for stereo rendering. More... | |
| double | getScreenHeight () const |
Public Member Functions inherited from SurgSim::Framework::Component | |
| Component (const std::string &name) | |
| Constructor. More... | |
| virtual | ~Component () |
| Destructor. | |
| std::string | getName () const |
| Gets component name. More... | |
| std::string | getFullName () const |
| Gets a string containing the name of the Component and (if it has one) its SceneElement. More... | |
| void | setName (const std::string &name) |
| Sets the name of component. More... | |
| boost::uuids::uuid | getUuid () const |
| Gets the id of the component. | |
| bool | isInitialized () const |
| bool | initialize (const std::weak_ptr< Runtime > &runtime) |
| Initialize this component, this needs to be called before wakeUp() can be called. More... | |
| bool | isAwake () const |
| bool | wakeUp () |
| Wakeup this component, this will be called when the component is inserted into the ComponentManager that is responsible for handling this component. More... | |
| void | retire () |
| Retire this component, this will be called when the component is removed from the ComponentManager that is responsible for handling this component. More... | |
| void | setScene (std::weak_ptr< Scene > scene) |
| Sets the scene. More... | |
| std::shared_ptr< Scene > | getScene () |
| Gets the scene. More... | |
| void | setSceneElement (std::weak_ptr< SceneElement > sceneElement) |
| Sets the scene element. More... | |
| std::shared_ptr< SceneElement > | getSceneElement () |
| Gets the scene element. More... | |
| std::shared_ptr< const SceneElement > | getSceneElement () const |
| Gets the scene element, constant version. More... | |
| std::shared_ptr< Runtime > | getRuntime () const |
| Get the runtime which contains this component. More... | |
| virtual std::string | getClassName () const |
| The class name for this class, this being the base class it should return SurgSim::Framework::Component but this would make missing implemenentations of this hard to catch, therefore this calls SURGSIM_FAILURE. More... | |
| std::shared_ptr< Component > | getSharedPtr () |
| Gets a shared pointer to this component. More... | |
| virtual void | doRetire () |
| Interface to be implemented by derived classes Has a default implementation, does nothing. | |
| bool | isActive () const |
| virtual void | setLocalActive (bool val) |
| Set the component's active state. More... | |
| bool | isLocalActive () const |
Public Member Functions inherited from SurgSim::Framework::Accessible | |
| Accessible () | |
| Default Constructor. | |
| ~Accessible () | |
| Destructor. | |
| template<class T > | |
| T | getValue (const std::string &name) const |
| Retrieves the value with the name by executing the getter if it is found and tries to convert it to the given type. More... | |
| boost::any | getValue (const std::string &name) const |
| Retrieves the value with the name by executing the getter if it is found. More... | |
| template<class T > | |
| bool | getValue (const std::string &name, T *value) const |
| Retrieves the value with the name by executing the getter if it is found, and converts it to the type of the output parameter. More... | |
| void | setValue (const std::string &name, const boost::any &value) |
| Sets a value of a property that has setter. More... | |
| bool | isReadable (const std::string &name) const |
| Check whether a property is readable. More... | |
| bool | isWriteable (const std::string &name) const |
| Check whether a property is writable. More... | |
| void | setGetter (const std::string &name, GetterType func) |
| Sets a getter for a given property. More... | |
| void | setSetter (const std::string &name, SetterType func) |
| Sets a setter for a given property. More... | |
| void | setAccessors (const std::string &name, GetterType getter, SetterType setter) |
| Sets the accessors getter and setter in one function. More... | |
| void | removeAccessors (const std::string &name) |
| Removes all the accessors (getter and setter) for a given property. More... | |
| void | forwardProperty (const std::string &name, const Accessible &target, const std::string &targetProperty) |
| Adds a property with the given name that uses the targets accessors, in effect forwarding the value to the target. More... | |
| void | setSerializable (const std::string &name, EncoderType encoder, DecoderType decoder) |
| Sets the functions used to convert data from and to a YAML::Node. More... | |
| void | setDecoder (const std::string &name, DecoderType decoder) |
| Sets the functions used to convert data from a YAML::Node. More... | |
| YAML::Node | encode () const |
| Encode this Accessible to a YAML::Node. More... | |
| void | decode (const YAML::Node &node, const std::vector< std::string > &ignoredProperties=std::vector< std::string >()) |
| Decode this Accessible from a YAML::Node, will throw an exception if the data type cannot be converted. More... | |
| std::vector< std::string > | getProperties () |
| template<> | |
| boost::any | getValue (const std::string &name) const |
Protected Member Functions | |
| osg::ref_ptr< osg::DisplaySettings > | createDisplaySettings () const override |
Protected Member Functions inherited from SurgSim::Graphics::OsgView | |
| bool | doInitialize () override |
| Initialize the view. More... | |
| bool | doWakeUp () override |
| Wake up the view. | |
| int | doSetTargetScreen (int val) override |
| Determine Screen Size. | |
Protected Member Functions inherited from SurgSim::Framework::Component | |
| virtual std::shared_ptr< PoseComponent > | getPoseComponent () |
| Get the PoseComponent for this component. More... | |
| virtual std::shared_ptr< const PoseComponent > | getPoseComponent () const |
| Get the PoseComponent for this component, constant access. More... | |
Additional Inherited Members | |
Public Types inherited from SurgSim::Graphics::View | |
| enum | StereoMode { STEREO_MODE_NONE = -1, STEREO_MODE_QUAD_BUFFER, STEREO_MODE_ANAGLYPHIC, STEREO_MODE_HORIZONTAL_SPLIT, STEREO_MODE_VERTICAL_SPLIT, STEREO_MODE_LEFT_EYE, STEREO_MODE_RIGHT_EYE, STEREO_MODE_HORIZONTAL_INTERLACE, STEREO_MODE_VERTICAL_INTERLACE, STEREO_MODE_CHECKERBOARD, STEREO_MODE_COUNT } |
| enum | DisplayType { DISPLAY_TYPE_MONITOR, DISPLAY_TYPE_HMD, DISPLAY_TYPE_COUNT } |
Public Types inherited from SurgSim::Framework::Accessible | |
| typedef std::function< boost::any(void)> | GetterType |
| typedef std::function< void(boost::any)> | SetterType |
| typedef std::function< YAML::Node(void)> | EncoderType |
| typedef std::function< void(const YAML::Node *)> | DecoderType |
Public Types inherited from SurgSim::Framework::FactoryBase1< Component, std::string > | |
| typedef ObjectFactory1< Component, std::string > | FactoryType |
Static Public Member Functions inherited from SurgSim::Framework::FactoryBase1< Component, std::string > | |
| static FactoryType & | getFactory () |
OculusView is a customization of SurgSim::Graphics::OsgView with projection matrices pulled from the Oculus device.
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explicit |
Constructor.
| name | Name of the view |
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overrideprotectedvirtual |
Reimplemented from SurgSim::Graphics::OsgView.
| std::shared_ptr< Input::InputComponent > SurgSim::Devices::OculusView::getInputComponent | ( | ) | const |
| void SurgSim::Devices::OculusView::setInputComponent | ( | std::shared_ptr< Framework::Component > | input | ) |
Set the InputComponent this view connects to.
Projection matrices of the Oculus device are passed via the DataGroup the InputComponent carries.
| input | The InputComponent |
1.8.12