|
| Fem2DRepresentation (const std::string &name) |
| Constructor. More...
|
|
virtual | ~Fem2DRepresentation () |
| Destructor.
|
|
| SURGSIM_CLASSNAME (SurgSim::Physics::Fem2DRepresentation) |
|
void | loadFem (const std::string &fileName) override |
| Loads the FEM file into an Fem class data structure. More...
|
|
void | setFem (std::shared_ptr< SurgSim::Framework::Asset > mesh) |
| Sets the fem mesh asset. More...
|
|
std::shared_ptr< Fem2D > | getFem () const |
|
void | addExternalGeneralizedForce (std::shared_ptr< Localization > localization, const SurgSim::Math::Vector &generalizedForce, const SurgSim::Math::Matrix &K=SurgSim::Math::Matrix(), const SurgSim::Math::Matrix &D=SurgSim::Math::Matrix()) override |
| Add an external generalized force applied on a specific localization. More...
|
|
std::shared_ptr< Localization > | createLocalization (const SurgSim::DataStructures::Location &location) override |
| Computes a localized coordinate w.r.t this representation, given a Location object. More...
|
|
| FemRepresentation (const std::string &name) |
| Constructor. More...
|
|
virtual | ~FemRepresentation () |
| Destructor.
|
|
virtual void | setFemElementType (const std::string &type) |
| Sets the FemElement type pulled from the object factory. More...
|
|
const std::string & | getFemElementType () const |
| Gets the FemElement type pulled from the object factory. More...
|
|
void | addFemElement (const std::shared_ptr< FemElement > element) |
| Adds a FemElement. More...
|
|
size_t | getNumFemElements () const |
| Gets the number of FemElement. More...
|
|
std::shared_ptr< FemElement > | getFemElement (size_t femElementId) |
| Retrieves a given FemElement from its id. More...
|
|
double | getTotalMass () const |
| Gets the total mass of the fem. More...
|
|
double | getRayleighDampingStiffness () const |
| Gets the Rayleigh stiffness parameter. More...
|
|
double | getRayleighDampingMass () const |
| Gets the Rayleigh mass parameter. More...
|
|
void | setRayleighDampingStiffness (double stiffnessCoef) |
| Sets the Rayleigh stiffness parameter. More...
|
|
void | setRayleighDampingMass (double massCoef) |
| Sets the Rayleigh mass parameter. More...
|
|
virtual bool | isValidCoordinate (const SurgSim::DataStructures::IndexedLocalCoordinate &coordinate) const |
| Determines whether the associated coordinate is valid. More...
|
|
void | beforeUpdate (double dt) override |
| Preprocessing done before the update call. More...
|
|
void | update (double dt) override |
| Update the representation state to the current time step. More...
|
|
void | setComplianceWarping (bool useComplianceWarping) |
| Set the compliance warping flag. More...
|
|
bool | getComplianceWarping () const |
| Get the compliance warping flag (default = false) More...
|
|
void | setComplianceWarpingSynchronous (bool complianceWarpingSynchronous) |
| If using compliance warping, set the calculation to synchronous or asynchronous. More...
|
|
bool | isComplianceWarpingSynchronous () const |
| Get whether or not any compliance warping will be done synchronously. More...
|
|
void | setMassLumping (bool useMassLumping) |
| Enable mass lumping for the mass matrix, currently we use the row sum i.e. More...
|
|
bool | getMassLumping () const |
|
Math::Matrix | applyCompliance (const Math::OdeState &state, const Math::Matrix &b) override |
| Calculate the product \(C.b\) where \(C\) is the compliance matrix with boundary conditions applied. More...
|
|
const SurgSim::Math::Matrix & | getComplianceMatrix () const override |
| Gets the compliance matrix associated with motion.
|
|
void | updateFMDK (const SurgSim::Math::OdeState &state, int options) override |
| Update the OdeEquation (and support data) based on the given state. More...
|
|
| DeformableRepresentation (const std::string &name) |
| Constructor. More...
|
|
virtual | ~DeformableRepresentation () |
| Destructor.
|
|
void | resetState () override |
| Reset the representation to its initial/default state.
|
|
virtual void | setInitialState (std::shared_ptr< SurgSim::Math::OdeState > initialState) |
| Initialize the state variables to initialState. More...
|
|
virtual const std::shared_ptr< SurgSim::Math::OdeState > | getCurrentState () const |
| Return the current state of the deformable representation. More...
|
|
virtual const std::shared_ptr< SurgSim::Math::OdeState > | getPreviousState () const |
| Return the previous state of the deformable representation. More...
|
|
virtual const std::shared_ptr< SurgSim::Math::OdeState > | getFinalState () const |
| Return the final state of the deformable representation. More...
|
|
virtual void | interpolatePreviousState (double t) |
| Declare a new previous state by interpolating between the old previous state and the current state using parametric time variable t. More...
|
|
size_t | getNumDofPerNode () const |
| Gets the number of degrees of freedom per node. More...
|
|
void | setIntegrationScheme (SurgSim::Math::IntegrationScheme integrationScheme) |
| Sets the numerical integration scheme. More...
|
|
SurgSim::Math::IntegrationScheme | getIntegrationScheme () const |
| Gets the numerical integration scheme. More...
|
|
std::shared_ptr< SurgSim::Math::OdeSolver > | getOdeSolver () const |
|
void | setLinearSolver (SurgSim::Math::LinearSolver linearSolver) |
| Sets the linear algebraic solver. More...
|
|
SurgSim::Math::LinearSolver | getLinearSolver () const |
| Gets the linear algebraic solver. More...
|
|
const SurgSim::Math::Vector & | getExternalGeneralizedForce () const |
|
const SurgSim::Math::SparseMatrix & | getExternalGeneralizedStiffness () const |
|
const SurgSim::Math::SparseMatrix & | getExternalGeneralizedDamping () const |
|
void | afterUpdate (double dt) override |
| Postprocessing done after the update call This needs to be called from the outside usually from a Computation. More...
|
|
void | applyCorrection (double dt, const Eigen::VectorBlock< SurgSim::Math::Vector > &deltaVelocity) override |
| Update the Representation's current position and velocity using a time interval, dt, and change in velocity, deltaVelocity. More...
|
|
void | deactivateAndReset () |
| Deactivate and call resetState.
|
|
void | setCollisionRepresentation (std::shared_ptr< SurgSim::Collision::Representation > representation) override |
| Set the collision representation for this physics representation, when the collision object is involved in a collision, the collision should be resolved inside the dynamics calculation. More...
|
|
void | setLocalPose (const SurgSim::Math::RigidTransform3d &pose) override |
| Set the pose of the representation with respect to the Scene Element. More...
|
|
| Representation (const std::string &name) |
| Constructor. More...
|
|
virtual | ~Representation () |
| Destructor.
|
|
size_t | getNumDof () const |
| Query the object number of degrees of freedom. More...
|
|
void | setIsGravityEnabled (bool isGravityEnabled) |
| Set the gravity enable flag. More...
|
|
bool | isGravityEnabled () const |
| Get the gravity enable flag. More...
|
|
void | setIsDrivingSceneElementPose (bool isDrivingSceneElementPose) |
| Set whether this Representation is controlling the pose of the SceneElement that it is part of. More...
|
|
bool | isDrivingSceneElementPose () |
| Query if this Representation is controlling the pose of the SceneElement that it is part of. More...
|
|
std::shared_ptr< SurgSim::Collision::Representation > | getCollisionRepresentation () const |
|
std::shared_ptr< ConstraintImplementation > | getConstraintImplementation (SurgSim::Physics::ConstraintType type) |
| Get a constraint implementation of the given type for this representation. More...
|
|
| Representation (const std::string &name) |
| Constructor. More...
|
|
virtual SurgSim::Math::RigidTransform3d | getLocalPose () const |
| Get the pose of the representation with respect to the Scene Element. More...
|
|
virtual SurgSim::Math::RigidTransform3d | getPose () const |
| Get the pose of the representation in world coordinates. More...
|
|
| Component (const std::string &name) |
| Constructor. More...
|
|
virtual | ~Component () |
| Destructor.
|
|
std::string | getName () const |
| Gets component name. More...
|
|
std::string | getFullName () const |
| Gets a string containing the name of the Component and (if it has one) its SceneElement. More...
|
|
void | setName (const std::string &name) |
| Sets the name of component. More...
|
|
boost::uuids::uuid | getUuid () const |
| Gets the id of the component.
|
|
bool | isInitialized () const |
|
bool | initialize (const std::weak_ptr< Runtime > &runtime) |
| Initialize this component, this needs to be called before wakeUp() can be called. More...
|
|
bool | isAwake () const |
|
bool | wakeUp () |
| Wakeup this component, this will be called when the component is inserted into the ComponentManager that is responsible for handling this component. More...
|
|
void | retire () |
| Retire this component, this will be called when the component is removed from the ComponentManager that is responsible for handling this component. More...
|
|
void | setScene (std::weak_ptr< Scene > scene) |
| Sets the scene. More...
|
|
std::shared_ptr< Scene > | getScene () |
| Gets the scene. More...
|
|
void | setSceneElement (std::weak_ptr< SceneElement > sceneElement) |
| Sets the scene element. More...
|
|
std::shared_ptr< SceneElement > | getSceneElement () |
| Gets the scene element. More...
|
|
std::shared_ptr< const SceneElement > | getSceneElement () const |
| Gets the scene element, constant version. More...
|
|
std::shared_ptr< Runtime > | getRuntime () const |
| Get the runtime which contains this component. More...
|
|
virtual std::string | getClassName () const |
| The class name for this class, this being the base class it should return SurgSim::Framework::Component but this would make missing implemenentations of this hard to catch, therefore this calls SURGSIM_FAILURE. More...
|
|
std::shared_ptr< Component > | getSharedPtr () |
| Gets a shared pointer to this component. More...
|
|
virtual void | doRetire () |
| Interface to be implemented by derived classes Has a default implementation, does nothing.
|
|
bool | isActive () const |
|
virtual void | setLocalActive (bool val) |
| Set the component's active state. More...
|
|
bool | isLocalActive () const |
|
| Accessible () |
| Default Constructor.
|
|
| ~Accessible () |
| Destructor.
|
|
template<class T > |
T | getValue (const std::string &name) const |
| Retrieves the value with the name by executing the getter if it is found and tries to convert it to the given type. More...
|
|
boost::any | getValue (const std::string &name) const |
| Retrieves the value with the name by executing the getter if it is found. More...
|
|
template<class T > |
bool | getValue (const std::string &name, T *value) const |
| Retrieves the value with the name by executing the getter if it is found, and converts it to the type of the output parameter. More...
|
|
void | setValue (const std::string &name, const boost::any &value) |
| Sets a value of a property that has setter. More...
|
|
bool | isReadable (const std::string &name) const |
| Check whether a property is readable. More...
|
|
bool | isWriteable (const std::string &name) const |
| Check whether a property is writable. More...
|
|
void | setGetter (const std::string &name, GetterType func) |
| Sets a getter for a given property. More...
|
|
void | setSetter (const std::string &name, SetterType func) |
| Sets a setter for a given property. More...
|
|
void | setAccessors (const std::string &name, GetterType getter, SetterType setter) |
| Sets the accessors getter and setter in one function. More...
|
|
void | removeAccessors (const std::string &name) |
| Removes all the accessors (getter and setter) for a given property. More...
|
|
void | forwardProperty (const std::string &name, const Accessible &target, const std::string &targetProperty) |
| Adds a property with the given name that uses the targets accessors, in effect forwarding the value to the target. More...
|
|
void | setSerializable (const std::string &name, EncoderType encoder, DecoderType decoder) |
| Sets the functions used to convert data from and to a YAML::Node. More...
|
|
void | setDecoder (const std::string &name, DecoderType decoder) |
| Sets the functions used to convert data from a YAML::Node. More...
|
|
YAML::Node | encode () const |
| Encode this Accessible to a YAML::Node. More...
|
|
void | decode (const YAML::Node &node, const std::vector< std::string > &ignoredProperties=std::vector< std::string >()) |
| Decode this Accessible from a YAML::Node, will throw an exception if the data type cannot be converted. More...
|
|
std::vector< std::string > | getProperties () |
|
template<> |
boost::any | getValue (const std::string &name) const |
|
virtual | ~OdeEquation () |
| Virtual destructor.
|
|
const std::shared_ptr< OdeState > | getInitialState () const |
| Retrieves the ode initial conditions \((x0, v0)\) (i.e the initial state) More...
|
|
const Vector & | getF () const |
|
const SparseMatrix & | getM () const |
|
const SparseMatrix & | getD () const |
|
const SparseMatrix & | getK () const |
|
bool | hasF () const |
|
bool | hasM () const |
|
bool | hasK () const |
|
bool | hasD () const |
|
|
void | transformState (std::shared_ptr< SurgSim::Math::OdeState > state, const SurgSim::Math::RigidTransform3d &transform) override |
| Transform a state using a given transformation. More...
|
|
bool | doInitialize () override |
| Interface to be implemented by derived classes. More...
|
|
void | addRayleighDampingForce (SurgSim::Math::Vector *f, const SurgSim::Math::OdeState &state, bool useGlobalMassMatrix=false, bool useGlobalStiffnessMatrix=false, double scale=1.0) |
| Adds the Rayleigh damping forces. More...
|
|
void | addFemElementsForce (SurgSim::Math::Vector *f, const SurgSim::Math::OdeState &state, double scale=1.0) |
| Adds the FemElements forces to f (given a state) More...
|
|
void | addGravityForce (SurgSim::Math::Vector *f, const SurgSim::Math::OdeState &state, double scale=1.0) |
| Adds the gravity force to f (given a state) More...
|
|
bool | doInitialize () override |
| Interface to be implemented by derived classes. More...
|
|
void | updateComplianceMatrix (const SurgSim::Math::OdeState &state) |
| Updates the compliance matrix using nodes transformation (useful for compliance warping) More...
|
|
virtual SurgSim::Math::Matrix | getNodeTransformation (const SurgSim::Math::OdeState &state, size_t nodeId) const |
| Retrieves a specific node transformation (useful for compliance warping) More...
|
|
virtual void | calculateComplianceWarpingTransformation (const SurgSim::Math::OdeState &state) |
| Calculates and stores the compliance warping transformation matrix. More...
|
|
bool | isInitialComplianceMatrixComputed () const |
| Gets the flag keeping track of the initial compliance matrix calculation (compliance warping case) More...
|
|
void | setIsInitialComplianceMatrixComputed (bool flag) |
| Sets the flag keeping track of the initial compliance matrix calculation (compliance warping case) More...
|
|
void | computeF (const SurgSim::Math::OdeState &state) override |
| Evaluation of the RHS function \(f(x, v)\) for a given state. More...
|
|
void | computeM (const SurgSim::Math::OdeState &state) override |
| Evaluation of the LHS matrix \(M(x,v)\) for a given state. More...
|
|
void | computeD (const SurgSim::Math::OdeState &state) override |
| Evaluation of \(D = -\frac{\partial f}{\partial v}(x,v)\) for a given state. More...
|
|
void | computeK (const SurgSim::Math::OdeState &state) override |
| Evaluation of \(K = -\frac{\partial f}{\partial x}(x,v)\) for a given state. More...
|
|
void | computeFMDK (const SurgSim::Math::OdeState &state) override |
| Evaluation of \(f(x,v)\), \(M(x,v)\), \(D = -\frac{\partial f}{\partial v}(x,v)\) and \(K = -\frac{\partial f}{\partial x}(x,v)\). More...
|
|
bool | doWakeUp () override |
| Interface to be implemented by derived classes. More...
|
|
void | setNumDof (size_t numDof) |
| Set the number of degrees of freedom. More...
|
|
const SurgSim::Math::Vector3d & | getGravity () const |
| Get the gravity used by this Representation. More...
|
|
void | driveSceneElementPose (const SurgSim::Math::RigidTransform3d &pose) |
| This conditionally updates that pose for the scenelement to the given pose The update gets exectuded if the representation actually has sceneelement and isDrivingScenElement() is true. More...
|
|
virtual std::shared_ptr< PoseComponent > | getPoseComponent () |
| Get the PoseComponent for this component. More...
|
|
virtual std::shared_ptr< const PoseComponent > | getPoseComponent () const |
| Get the PoseComponent for this component, constant access. More...
|
|
|
typedef std::function< boost::any(void)> | GetterType |
|
typedef std::function< void(boost::any)> | SetterType |
|
typedef std::function< YAML::Node(void)> | EncoderType |
|
typedef std::function< void(const YAML::Node *)> | DecoderType |
|
typedef ObjectFactory1< Component, std::string > | FactoryType |
|
static FactoryType & | getFactory () |
|
std::vector< double > | m_massPerNode |
| Useful information per node. More...
|
|
std::vector< std::shared_ptr< FemElement > > | m_femElements |
| FemElements.
|
|
std::string | m_femElementType |
| The FemElement factory parameter invoked in doInitialize() when using a MeshAsset either with LoadFem(const std::stirng& filename) or setFem(std::shared_ptr<Asset> mesh) This ensures that when using a mesh Asset, a single FemElement type is used. More...
|
|
bool | m_useComplianceWarping |
| Are we using Compliance Warping or not ?
|
|
bool | m_isComplianceWarpingSynchronous |
| Is the compliance warping computation be synchronous (slower but up-to-date results)?
|
|
bool | m_isInitialComplianceMatrixComputed |
| For compliance warping: Is the initial compliance matrix computed ?
|
|
SurgSim::Math::Matrix | m_complianceWarpingMatrix |
| The compliance warping matrix if compliance warping in use.
|
|
Eigen::SparseMatrix< double > | m_complianceWarpingTransformation |
| The system-size transformation matrix. It contains nodes transformation on the diagonal blocks.
|
|
Eigen::SparseMatrix< double > | m_complianceWarpingTransformationForCalculation |
|
std::future< SurgSim::Math::Matrix > | m_task |
|
std::shared_ptr< SurgSim::Math::OdeState > | m_previousState |
| The previous state inside the calculation loop, this has no meaning outside of the loop.
|
|
std::shared_ptr< SurgSim::Math::OdeState > | m_currentState |
| The currently calculated state inside the physics loop, after the whole calculation is done this will become m_finalState.
|
|
std::shared_ptr< SurgSim::Math::OdeState > | m_newState |
| New state is a temporary variable to store the newly computed state.
|
|
std::shared_ptr< SurgSim::Math::OdeState > | m_finalState |
| Last valid state (a.k.a final state) More...
|
|
size_t | m_numDofPerNode |
| Number of degrees of freedom per node (varies per deformable model) More...
|
|
SurgSim::Math::IntegrationScheme | m_integrationScheme |
| Numerical Integration scheme (dynamic explicit/implicit solver)
|
|
SurgSim::Math::LinearSolver | m_linearSolver |
| Linear algebraic solver used.
|
|
std::shared_ptr< SurgSim::Math::OdeSolver > | m_odeSolver |
| Ode solver (its type depends on the numerical integration scheme)
|
|
bool | m_hasExternalGeneralizedForce |
| External generalized force, stiffness and damping applied on the deformable representation.
|
|
SurgSim::Math::Vector | m_externalGeneralizedForce |
|
SurgSim::Math::SparseMatrix | m_externalGeneralizedStiffness |
|
SurgSim::Math::SparseMatrix | m_externalGeneralizedDamping |
|
bool | m_previousHasExternalGeneralizedForce |
|
SurgSim::Math::SparseMatrix | m_previousExternalGeneralizedStiffness |
|
SurgSim::Math::SparseMatrix | m_previousExternalGeneralizedDamping |
|
std::shared_ptr< SurgSim::Collision::Representation > | m_collisionRepresentation |
| This entity's collision representation, these are usually very specific to the physics representation.
|
|
std::shared_ptr< SurgSim::Framework::Logger > | m_logger |
| Logger for this class.
|
|
std::shared_ptr< OdeState > | m_initialState |
| The initial state (which defines the ODE initial conditions \((x0, v0)\)) More...
|
|
unsigned int | m_initState |
|
Vector | m_f |
| The vector containing \(f(x, v)\).
|
|
SparseMatrix | m_M |
| The matrix \(M(x,v)\).
|
|
SparseMatrix | m_D |
| The The matrix \(D = -\frac{\partial f}{\partial v}(x,v)\).
|
|
SparseMatrix | m_K |
| The The matrix \(K = -\frac{\partial f}{\partial x}(x,v)\).
|
|