OpenSceneGraph
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 1234]
 NOpenThreads
 NosgThe core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes
 NosgAnimationThe osgAnimation library provides general purpose utility classes for animation
 NosgDBThe osgDB library provides support for reading and writing scene graphs, providing a plugin framework and file utility classes
 NosgFXThe osgFX library is a NodeKit that extends the core scene graph to provide a special effects framework
 NosgGAThe 'GA' in osgGA stands for 'GUI Abstraction'; the osgGA namespace provides facilities to help developers write the glue to allow the osg to work with varying window systems
 NosgManipulatorThe osgManipulator library is a NodeKit that extends the core scene graph to support 3D interactive manipulators
 NosgParticleThe osgParticle library is a NodeKit that extends the core scene graph to support particle effects
 NosgPresentationThe osgPresentation library is a NodeKit that extends the core scene graph to support 3D scene graph based presentations
 NosgShadowThe osgShadow library is a NodeKit that extends the core scene graph to add support for a range of shadow techniques
 NosgSimThe osgSim library is a NodeKit that extends the core scene graph to support nodes and drawables that specific to the visual simulation, such a navigational light point support and OpenFlight style degrees of freedom transform
 NosgTerrainThe osgTerrain library is a NodeKit that provides geospecifc terrain rendering support
 NosgTextThe osgText library is a NodeKit that extends the core scene graph to support high quality text
 NosgUI
 NosgUtilThe osgUtil library provides general purpose utility classes such as update, cull and draw traverses, scene graph operators such a scene graph optimisation, tri stripping, and tessellation
 NosgViewerThe osgViewer library provides high level viewer functionality designed to make it easier to write a range of different types of viewers, from viewers embedded in existing windows via SimpleViewer, through to highly scalable and flexible Viewer and Composite classes
 NosgVolumeThe osgVolume library is a NodeKit that extends the core scene graph to support volume rendering
 NosgWidgetThe osgWidget library is a NodeKit that extends the core scene graph to support a 2D (and eventually 3D) GUI widget set